Difference between revisions of "The Knudepunkt 2015 Companion Book"
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− | {{ | + | {{Infobox book|title=The Knudepunkt 2015 Companion Book|sort=Knudepunkt 2015 Companion Book, The|cover=Kp2015companionbook.jpg|year=2015|editors=yes|editor1=Charles Bo Nielsen|editor2=Claus Raasted|publisher=Rollespilsakademiet|pages=81|isbn=978-87-92507-24-2}} |
'''The Knudepunkt 2015 Companion Book''' is a collection of articles about larps which was released as part of documentation for the [[Knudepunkt 2015]] conference. | '''The Knudepunkt 2015 Companion Book''' is a collection of articles about larps which was released as part of documentation for the [[Knudepunkt 2015]] conference. | ||
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==Downloads== | ==Downloads== | ||
* [[Media:Kp2015companionbook.pdf|The Knudepunkt 2015 Companion Book]] (PDF) | * [[Media:Kp2015companionbook.pdf|The Knudepunkt 2015 Companion Book]] (PDF) | ||
+ | [[Category:Books]] |
Revision as of 01:43, 31 December 2018
Editors | yes |
---|---|
Publisher | Rollespilsakademiet |
Pages | 81 |
ISBN | <templatestyles src="Module:Citation/CS1/styles.css" />978-87-92507-24-2 |
The Knudepunkt 2015 Companion Book is a collection of articles about larps which was released as part of documentation for the Knudepunkt 2015 conference.
Articles
- Foreword by Claus Raasted
- 6 Levels of Substitution: The Behaviour Substitution Model by Lauri Lukka
- Behind the Larp Census: 29.751 Larpers Can’t (All) Be Wrong by Aaron Vanek
- Four Backstory Building Games You Can Play Anywhere!: Simple and Effective by Peter Woodworth
- Infinite Firing Squads: The Evolution of The Tribunal by J.Tuomas Harviainen
- Ingame or Offgame?: Towards a Typology of Frame Switching Between In-character and Out-of-character by Olga Vorobyeva
- Learning by Playing: Larp As a Teaching Method by Myriel Balzer & Julia Kurz
- Looking at You: Larp, Documentation and Being Watched by Juhana Pettersson
- Now That We’ve Walked The Walk…: Some new additions to the larp vocabulary by Bjørn Flindt Temte
- On Publicity and Privacy: Or “How Do You Do Your Documentation?” by Jamie MacDonald
- Painting larp: Using art terms for clarity by Jacob Nielsen
- Processing Political Larps: Framing Larp Experiences with Strong Agendas by Kaisa Kangas
- Safe Words: And How to Use Them by Nathan Hook
- Steering For Immersion in Five Nordic Larps: A New Understanding of Eläytyminen by Mike Pohjola
- The Art of Steering: Bringing the Player and the Character Back Together by Markus Montola, Jaakko Stenros & Eleanor Saitta
- The Blockbuster Formula: Brute Force Design in The Monitor Celestra and College of Wizardry by Eirik Fatland & Markus Montola
- The D-M creative agenda model: An axis instead of a pyramid by Nathan Hook
- The Golden Cobra Challenge: Amateur-Friendly Pervasive Freeform Design by Evan Torner, Whitney “Strix” Beltrán, Emily Care Boss & Jason Morningstar
- There is no Nordic larp: And yet we all know what it means by Stefan Deutsch
- Workshop practice: A functional workshop structure method by Mo Holkar
- Ending: The Larper’s Burden by Claus Raasted