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Created page with "{{Larp |date=2005-02-25 |date=2005-04-08 |country=Finland |location=Loimaa |name=Pelageya |number_of_runs=1 |number_of_players_per_run=35 + 31 |number_of_players_total=66 |dur..."
{{Larp
|date=2005-02-25
|date=2005-04-08
|country=Finland
|location=Loimaa
|name=Pelageya
|number_of_runs=1
|number_of_players_per_run=35 + 31
|number_of_players_total=66
|duration=30 hours per game
|full_credits=Anna Nummi, Martti Ervasti, Heiko Romu et al
}}

Pelageya was a two-part project: '''Pelageya: Laika,''' played in February, and '''Pelageya: Clarissie''', in April.


==Themes==
Community, decision making, science, sacrifice
==Setting==
An unexplored planet in a science-fiction future
==Story summary==
'''Laika:''' An undersea research crawler on a long-term semi-secret mission has a disastrous accident, resulting in desperate repairs and ultimately hard decisions on who gets to live and die.
'''Clarissie:''' Several years later, another undersea vessels comes across the wreck of Laika, and the accident repeats.
==Techniques==
Video log room
==Impact==
Pelageya was the most ambitious science fiction LARP in Finland at the time, and it brought to forefront techniques such as workshopping, directed debriefings and psychological care after a serious time. It also launched the LARP Prop Storage project
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