==Contents==
* Acknowledgements
* Foreword by [[Johanna Koljonen]], [[Jaakko Stenros]], [[Anne Serup Grove]], [[Aina D. Skjønsfjell]] and [[Elin K. Nilsen]]
===Part I. THE FOUNDATIONS OF LARP DESIGN===*Acknowledgements* Basic Concepts in Larp Design Foreword by [[Jaakko StenrosJohanna Koljonen]], & [[Markus MontolaJaakko Stenros]]* How Real Is Larp? by , [[Simo JärveläAnne Serup Grove]]* An Introduction to Bespoke Larp Design by , [[Johanna KoljonenAina D. Skjønsfjell]]* Larp and Seriousness by [[Jaakko Stenros]]* How to Pick Your Larp Idea by [[Bjarke Pedersen]]* Learn Design by Rerunning Larps by [[Oliver Skjødt NøglebækElin K. Nilsen]]
===Part 2I. DESIGNING WHAT HAPPENS BEFORE RUNTIME========2.1 THE PRE-LARP PROCESS==The Foundations of Larp Design===* Designing the Pre-Larp Process by [[Martine Svanevik]] & [[Johanna Koljonen]]* Designing Ahead of Participant Needs by [[Karin Edman]]* Describing What Actually Happens During the Larp by [[Henry Piers Towsner]] & [[J Li]]* Costumes for Real Bodies by [[Kerstin Örtberg]] & [[Anne Serup Grove]]
=====2.2 ON SITE BEFORE THE RUNTIME=====*Basic Concepts in Larp Design by [[Jaakko Stenros]], & [[Markus Montola]]* How to Schedule the Participants’ Time on Site Real Is Larp? by [[Alma ElofssonSimo Järvelä]]* How An Introduction to Bespoke Larp Design a Workshop by [[Lizzie StarkJohanna Koljonen]]*Larp and Seriousness by [[Jaakko Stenros]]* How to Run Pick Your Workshop Larp Idea by [[Bjarke Pedersen]]*Learn Design by Rerunning Larps by [[Markus MontolaOliver Skjødt Nøglebæk]]
===Part 32. DESIGNING THE RUNTIMEDesigning What Happens Before Runtime========32.1 HOW TO MAKE LARPS WHERE STORIES HAPPENThe Pre-larp Process=====* How to Structure a Larp by [[Kaisa Kangas]]* Transparency in Larp by [[Evan Torner]]* Bolvaerk: Surprise Horror by [[Søren Ebbehøj]] & [[Kasper Friis Hansen]]* Creating Shared Recollections by [[Marco Bielli]] & [[Chiara Tirabasso]]* Narrative Design by [[Simon Brind]]* Emergent Stories and Directed Narratives by [[Troels Barkholt-Spangsbo]] & [[Jesper Heebøll Arbjørn]]* How to Make your Sandbox a Playground by [[Mo Holkar]]* Amusement Park Design by [[Johanna Koljonen]]* The Beginning and the End by [[Kaisa Kangas]]
=====3.2 HOW TO DESIGN A PLAYABLE FICTION=====* Functional Design by [[Kaisa Kangas]]* Creating or Conveying Cultures by [[Martin Nielsen]] & [[Grethe Sofie Bulterud Strand]]* Building a Layered Community Designing the Pre-Larp Process by [[Alessandro GiovannucciMartine Svanevik]] & [[Andrea Giovannucci]]* This Is Not an Edularp! by [[Tina LeipoldtJohanna Koljonen]]* Designing for Equality Ahead of Participant Needs by [[Frederikke Sofie Bech HøyerKarin Edman]]* Designing for Intersectional Identities Describing What Actually Happens During the Larp by [[Kat Jones]], [[Mo Holkar]], and [[Jonaya Kemper]]* Accessibility as Playability by [[Eleanor SaittaHenry Piers Towsner]] & [[Sebastian F. K. SvegaardJ Li]]* Designing Costumes for Queer and Trans Players Real Bodies by [[Eleanor SaittaKerstin Örtberg]] & [[Sebastian F. K. Svegaard]]* Designing Larp for Children by [[Merli JuustilaAnne Serup Grove]]
=====32.3 HOW TO DESIGN PLAYABLE CHARACTERS2 On Site Before the Runtime=====* Basics of Character Design by [[Juhana Pettersson]]* Who Creates the Characters? by [[Karijn van der Heij]]* Co-Creative Design with Players by [[Mo Holkar]]* Designing a Character Description by [[Evan Torner]]* Efficient Character Writing for Big Teams by [[Edin Janković Šumar]]* Homework as Player Preparation by [[Laura Kröger]]* Collaborative Character Creation by [[Joanna Piancastelli]]* Writing Realistic, Non-Exploitative Characters by [[Laura Wood]]
=====3.4 HOW TO DESIGN MECHANICS AND RULES=====* Opt-out and Playstyle Calibration Mechanics by [[Johanna Koljonen]]* Designing How to Schedule the Mechanics You Need by [[Danny Wilson]]* Putting It All Together: House of Craving by [[Danny Wilson]]* Designing Playable Acid Trips by [[Troels Barkholt-Spangsbo]], [[Jonas Trier-Knudsen]], [[Søren Ebbehøj]], [[Anders Lyng Ebbehøj]], and [[Klaus Meier Olsen]]* The Notebook Mechanic by [[Bjarke Pedersen]]* Class Privilege and Conflict Escalation by [[Kaisa Kangas]]* Larping the Blues by [[Iva Vávrová]] & [[Kateřina Holendová]]* Metatechniques by [[Anna Westerling]] & [[Anders Hultman]]* Portraying Sexual Content in Larp by [[Frida Lindegren]]* The Language of Consent Participants’ Time on Site by [[Susan MutsaersAlma Elofsson]]* Portraying Violence in Larps How to Design a Workshop by [[Martine SvanevikLizzie Stark]]* Meaningful Character Death How to Run Your Workshop by [[Stefan DeutschMarkus Montola]]
===Part 3. Designing the Runtime========3.5 HOW TO DESIGN A PLAYABLE ENVIRONMENT1 How to Make Larps Where Stories Happen=====* Spatial Design for Larps by [[Søren Ebbehøj]], [[Signe Løndahl Hertel]], and [[Jonas Trier-Knudsen]]* Geometry of Conversations by [[J Li]]* The Bus Stop Mechanic by [[Simon Lindman Svensson]]* The Piss Room [[Juhana Pettersson]]* The Fundamentals of Sound Design for Larp [[Anni Tolvanen]] & [[Irrette Melakoski]]* Darkness As Scenography [[Tuomas Hakkarainen]] & [[Katri Lassila]]
=====3.6 HOW TO RUNTIME GAMEMASTER=====*How to Structure a Larp by [[Kaisa Kangas]]* Simulating an Outside World Transparency in Larp by [[Simon Lindman SvenssonEvan Torner]]* Using Discord in a Cyberpunk Setting Bolvaerk: Surprise Horror by [[Ericka Paige SkirpanSøren Ebbehøj]] & [[Kasper Friis Hansen]]* Using Runtime Directors Creating Shared Recollections by [[Anna WesterlingMarco Bielli]] & [[Anders HultmanChiara Tirabasso]]* The Expression Wall Narrative Design by [[Simon Brind]]*Emergent Stories and Directed Narratives by [[Maury Elizabeth BrownTroels Barkholt-Spangsbo]] & [[Jesper Heebøll Arbjørn]]* How to Run Freeform Make your Sandbox a Playground by [[Evan TornerMo Holkar]]*Amusement Park Design by [[Johanna Koljonen]]* How to Run Edularp The Beginning and the End by [[Josefin WestborgKaisa Kangas]]
===Part 4==3. AFTER RUNTIME2 How to Design a Playable Fiction=====* Post-Play Activities by [[Maury Elizabeth Brown]]* How to Gather Feedback from Players by [[Annika Waern]]
*Functional Design by [[Kaisa Kangas]]*Creating or Conveying Cultures by [[Martin Nielsen]] & [[Grethe Sofie Bulterud Strand]]*Building a Layered Community by [[Alessandro Giovannucci]] & [[Andrea Giovannucci]]*This Is Not an Edularp! by [[Tina Leipoldt]]*Designing for Equality by [[Frederikke Sofie Bech Høyer]]*Designing for Intersectional Identities by [[Kat Jones]], [[Mo Holkar]], and [[Jonaya Kemper]]*Accessibility as Playability by [[Eleanor Saitta]] & [[Sebastian F. K. Svegaard]]*Designing for Queer and Trans Players by [[Eleanor Saitta]] & [[Sebastian F. K. Svegaard]]*Designing Larp for Children by [[Merli Juustila]] =====3.3 How to Design Playable Characters===== *Basics of Character Design by [[Juhana Pettersson]]*Who Creates the Characters? by [[Karijn van der Heij]]*Co-Creative Design with Players by [[Mo Holkar]]*Designing a Character Description by [[Evan Torner]]*Efficient Character Writing for Big Teams by [[Edin Janković Šumar]]*Homework as Player Preparation by [[Laura Kröger]]*Collaborative Character Creation by [[Joanna Piancastelli]]*Writing Realistic, Non-Exploitative Characters by [[Laura Wood]] =====3.4 How to Design Mechanics and Rules===== *Opt-out and Playstyle Calibration Mechanics by [[Johanna Koljonen]]*Designing the Mechanics You Need by [[Danny Wilson]]*Putting It All Together: House of Craving by [[Danny Wilson]]*Designing Playable Acid Trips by [[Troels Barkholt-Spangsbo]], [[Jonas Trier-Knudsen]], [[Søren Ebbehøj]], [[Anders Lyng Ebbehøj]], and [[Klaus Meier Olsen]]*The Notebook Mechanic by [[Bjarke Pedersen]]*Class Privilege and Conflict Escalation by [[Kaisa Kangas]]*Larping the Blues by [[Iva Vávrová]] & [[Kateřina Holendová]]*Metatechniques by [[Anna Westerling]] & [[Anders Hultman]]*Portraying Sexual Content in Larp by [[Frida Lindegren]]*The Language of Consent by [[Susan Mutsaers]]*Portraying Violence in Larps by [[Martine Svanevik]]*Meaningful Character Death by [[Stefan Deutsch]] =====3.5 How to Design a Playable Environment===== *Spatial Design for Larps by [[Søren Ebbehøj]], [[Signe Løndahl Hertel]], and [[Jonas Trier-Knudsen]]*Geometry of Conversations by [[J Li]]*The Bus Stop Mechanic by [[Simon Lindman Svensson]]*The Piss Room [[Juhana Pettersson]]*The Fundamentals of Sound Design for Larp [[Anni Tolvanen]] & [[Irrette Melakoski]]*Darkness As Scenography [[Tuomas Hakkarainen]] & [[Katri Lassila]] =====3.6 How to Runtime Gamemaster===== *Simulating an Outside World by [[Simon Lindman Svensson]]*Using Discord in a Cyberpunk Setting by [[Ericka Paige Skirpan]]*Using Runtime Directors by [[Anna Westerling]] & [[Anders Hultman]]*The Expression Wall by [[Maury Elizabeth Brown]]*How to Run Freeform by [[Evan Torner]]*How to Run Edularp by [[Josefin Westborg]] ===Part 4. After Runtime=== *Post-Play Activities by [[Maury Elizabeth Brown]]*How to Gather Feedback from Players by [[Annika Waern]] ===Part 5. HOW TO EXPORT NORDIC LARPHow to Export Nordic Larp=== * Nordic Style Larps in Other Traditions by [[Maury Elizabeth Brown]] & [[Ericka Paige Skirpan]]* Collaborating with Theatre and other Arts by [[James Lórien MacDonald]]
===Other===
* Glossary* Author Biographies
[[Category:Books]]
[[Category:2019 books]]