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{{Game
|date=1997-07-24 - 1997-07-27
|location=OsloNesodden, Norway
|name=Moirais Vev
|english_name=The weave of Moirai
|organizerorganizers=[[Eirik Fatland]], [[Lars WingårdhWingård]], [[Karen Winther]], [[Martin Bull-Gundersen]], [[Erlend Eidsem]], [[Andreas Kolle]]
|partners=n/a
|number_of_runs=1
|number_of_players_per_run=?|number_of_players_total=?20
|duration=4 days
|motto=Et Skjebnespill i det mytiske Trakia
|homepage=http://fate.laiv.org/moirai/
|homepage_link_text=Moirais Vev homepage
|full_credits=?
|financiers=?
|budget=?
|participation_fee=?
|game_mechanics=[[Fate]]play
}}
[[Category:Norway]]
This filler Moirais Vev was an early experimental larp, a proof-of-concept for the [[Fate]]play method and a more theatrical approach to larping, heavily designed around precursors to Meta-[[Techniques]]. Players dramatized the Greek myth of Orpheus & Eurydice, in a three-act dramaturgy. The first act featured the wedding of Orpheus & Eurydice - turning from celebration to tragedy as the bride dies from a snake bite. The second act saw most players take on the roles of spirits of the dead, as Orpheus ventured to Hades to beg for and ultimately fail at Eurydice's return to the living. The third act returned to the overworld, as the fates of minor characters were resolved and Orpheus died at the hands of the Mænads. The minor characters - guests at Orpheus & Eurydice's wedding - incorporated several other myths into the story : the Oedipus myth, the Narcissus myth, and elements of Euripedes play ''Bachae''. The larp was opened and closed by the appearance of the Moirai - the three goddesses of fate.  == Scenography == The larp that took place in a Norwegian forest, with tents and sunscreens forming the "wedding pavilion" of Orpheus & Eurydice. A nearby marsh, littered with the bones of large animals, star-lit from above yet shrouded in naturally occurring mist, was used to represent the kingdom of Hades. == Themes == The larp alternated between "dionysian" and "apollonic" scenes. Dionysian scenes were characterised by impulsiveness, revelry, strong emotions, the irrational. Apollonic scenes were formal, poetic, rational, aesthetic. The underlying myths came with themes of their own, such as death-and-rebirth, the place crime of an ambitious cancelled project trailblazed hybris, and the impossibility of challenging fate. == Techniques ==[[fateFate]]play concept.[[Act Structure]][[Greek Chorus]][[Drama workshop]]
== External links ==
This larp has impressive documentation, which is kept online by the organizers more than a decade later: [http://fate.laiv.org/moirai/Moirais Vev archive (in Norwegian)]
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