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There are quite a few examples of situations where one or more of the above criteria have been lacking. A player may be bound and gagged or the volume may be too loud for anyone to hear the Kutt, violating d. Kutt may be forgotten in the midst of adrenaline rush (a and b) or the player may be fearful of the reaction of co-players to having their role-playing interrupted.
 
In practice, Kutt also alllocates the responsibility of declaring emergencies to the person who has been wounded, or whose personal boundaries have been crossed.
For these reasons, Kutt is seen as an incomplete solution to the challenges of physical and psychological safety at larps. But some of the challenges can be overcome through pre-larp training and a supporting etiquette.
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