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'''Kjell Hedgard Hugaas''' is a northern Norwegian larp designer, organizer, writer, and trained actor. He has been active within Nordic larp communities for about two decades and contributes to the ongoing discussions on larp theory on a regular basis, his particular field of interest being the transformative effects of larp. As such, he is one of the authors of the Butterfly Effect Manifesto.
He writes and designs on a freelance basis for a number of different larp studios and creators and creates chamber larps on his own. His design work tends to be quite political and often addresses societal issues. He theorized the ways in which ideas impact larpers through the process of memetic bleed and how the physicality of larping impact larpers through the process of procedural bleed. In addition he is the originator of the concept of bleed components and complexes, as well as the bleed complex identity bleed and the concept of the bleed perception threshold.
He has also done safety consultant work for an number of different studios and organizations.
He holds two MAs in Game Design, and in his daily life he works as a Project Manager at Region Gotlandand a Project Assistant at Uppsala University. In addition he works with local, regional and national trade unions, and is a part-time legal consultant.  ==Games=====Writer/Co-Designer=== *[[The Forbidden History]] (2018 & 2020)*[[Tale of The North Wind]] (2019)*[[1912]] (2019)*[[Beyond the Neural Horizon]] (2019)*[[Vætter i Natten]] (2019)*[[Sahara Expedition]] (2020)*[[If I Could See Your Face Again]] (2021)*[[Agents of Empowerment]] (2021-2023)*[[Conflict Transformation Academy]] (2021-23)*[[The Last Song]] (2022)*[[97 Poets of Revachol]] (2024) ===Larpwright=== *[[Norwegian Prine]] (2018)*[[Hello In There]] (2019)*[[0.[ZERO] K]] (2021)*[[Summers End]] (2022)*[[Take The Star Out Of The Window]] (2022) ===Voice Acting / Other=== *[[Demeter]] (2017)*[[Requiem: Reichskinder]] (2019)*[[Re:Boot]] (2021)*[[If I Could See Your Face Again]] (2021)*[[SoulShift]] (2022)
==Articles on Larp==
*[https://nordiclarp.org/2021/03/09/magic-is-real-how-role-playing-can-transform-our-identities-our-communities-and-our-lives/ Magic is Real: How Role-playing Can Transform Our Identities, Our Communities, and Our Lives] by [[Kjell Hedgard Hugaas]] and [[Sarah Lynne Bowman]]
*[https://uu.diva-portal.org/smash/record.jsf?dswid=-9666&pid=diva2%3A1738044&c=6&searchType=SIMPLE&language=en&query=hugaas&af=%5B%5D&aq=%5B%5B%5D%5D&aq2=%5B%5B%5D%5D&aqe=%5B%5D&noOfRows=50&sortOrder=author_sort_asc&sortOrder2=title_sort_asc&onlyFullText=false&sf=all/ Bleed and Identity: A Conceptual Model of Bleed and How Bleed-out from Role-Playing Games can Affect a Player’s Sense of Self] by [[Kjell Hedgard Hugaas]]
*[https://www.diva-portal.org/smash/record.jsf?pid=diva2%3A1720760&dswid=-121 Liminal Intimacy: Role-Playing Games as Catalysts for Interpersonal Growth and Relating ] by [[Sarah Lynne Bowman]] , [[Josephine Baird]] , and [[Kjell Hedgard Hugaas]]
*A Conceptual Model of Bleed: Introducing The Bleed Perception Threshold, the Relational Matrix of Bleed, and Identity Bleed (In press) by [[Kjell Hedgard Hugaas]]
*[https://www.researchgate.net/publication/377009337_Practicing_Dying_How_Role-_Playing_Games_Can_Help_Us_Accept_Death_and_Boost_Our_Quality_of_Life Practicing Dying: How Role-playing Games Can Help Us Accept Death and Boost Our Quality of Life] by [[Kjell Hedgard Hugaas]]
*Envisioning Role-playing Games as Vehicles for Galvanizing Conflict Transformation (In press) by [[Kjell Hedgard Hugaas]] and [[Sarah Lynne Bowman]]
*[https://uu.diva-portal.org/smash/record.jsf?aq2=%5B%5B%5D%5D&c=8&af=%5B%5D&searchType=LIST_LATEST&sortOrder2=title_sort_asc&query=&language=sv&pid=diva2%3A1797197&aq=%5B%5B%5D%5D&sf=all&aqe=%5B%5D&sortOrder=author_sort_asc&onlyFullText=false&noOfRows=50&dswid=6406 Playing Dead: How Role-Play Game Experiences Can Affect Players’ Death Attitude Profiles (DAP-R)] by [[Kjell Hedgard Hugaas]]
*Role-playing Games for Interdisciplinary Research Collaboration: Theory and Practice” by [[Kjell Hedgard Hugaas]], [[Sarah Lynne Bowman]], and [[Josephine Baird]]
==Talks On Larp and Larp Related Topics==
*AI - The Larp Designers Designer's Friend or Foe? - Solmukohta 2024.
*Learning from Bleed - Edu-Larp Conference, Tampere Finland, 2024.
*Play for Change? How to Design a Transformative Role-Playing Game Theory - International Game Studies Campfire: Game Studies Campfire, Shanghai China, Mar. 2024.
*The Value of Gamification and the Potential of Serious Games - Playful by Design: Transformative Approaches to Game Design, Lisbon 2024.
*Philosophies of Psychological Safety in Analog Role-playing Game Discourses - DiGRA Italia 2023
*Memetic Bleed - A tool for Societal and Political change - KP 2019
*A Trinity of Consciousness - KP 2018
*To Bleed or Not to Bleed - KP 2017  ==Games=====Writer/Co-Designer=== *[[The Forbidden History]] (2018 & 2020)*[[Tale of The North Wind]] (2019)*[[1912]] (2019)*[[Beyond the Neural Horizon]] (2019)*[[Vætter i Natten]] (2019)*[[Sahara Expedition]] (2020)*[[If I Could See Your Face Again]] (2021)*[[Agents of Empowerment]] (2021-2023)*[[Conflict Transformation Academy]] (2021-24)*[[The Last Song]] (2022)*[[97 Poets of Revachol]] (2024) ===Larpwright=== *[[Norwegian Prine]] (2018)*[[Hello In There]] (2019)*[[0.[ZERO] K]] (2021)*[[Summers End]] (2022)*[[Take The Star Out Of The Window]] (2022) ===Voice Acting / Other=== *[[Demeter]] (2017)*[[Requiem: Reichskinder]] (2019)*[[Re:Boot]] (2021)*[[If I Could See Your Face Again]] (2021)*[[SoulShift]] (2022)
[[Category:People]]
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