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{{BookInfobox book|titlename =As Larp Grows Up|coverimage =2003-As.Larp.Grows.Up.jpg|yearauthor =2003|editors=yes{{Unbulleted list|editor1=[[Morten Gade]]|editor2=[[Line Thorup]]|editor3=[[Mikkel Sander]]}}| country = Denmark|isbnpublished =87-989377-0-72003}} 
'''As Larp Grows Up''' was published in conjunction with the [[Knudepunkt 2003]] conference.
== Content ==  '''Introduction''' by Line Thorup, Mikkel Sander and Morten Gade  ===Classics===  '''[[The three way model|The Three Way Model]]''' Revision of the Threefold Model by [[Petter Bøckman]] A classic and controversial theory originally from tabletop thinkers of how there are three main ways to approach larping, the gamist, dramatist and immersionist angles.  '''The Dogma 99 Manifesto''' The Vow of Chastity by [[Eirik Fatland]], [[Lars Wingård]] Ten commandments for a new purist way of making larps that take away much of the baggage from our tabletop origins and put power in the hands of the players. And a really thorough follow-up explanation, by the authors.  '''[[The Manifesto of the Turku School]]''' by [[Mike Pohjola]] The original "Immersionism good, everything else bad" manifesto, that aims at larp as an artform. It has a lovely pretentious tone, covering up some good and some bad advice to players. ===That's Larp!===  '''Why do Bad Larps Happen to Good People?''' by [[Johanna Koljonen]]  An attempt to explore the differences in creative agendas and assumptions among roleplayers in different cultures, as well as the root definition of roleplaying and larp.  '''The Meilahti School: Thoughts on Role-playing''' by [[Henri Hakkarainen]] & [[Jaakko Stenros]]  A great attempt at defining roleplaying. It covers a lot of good views, though it's scope is limited to gamemastered games in some form.  '''Interaction: The Key Element of larp''' by [[Morten Gade]]  A descriptive look at larp through the lens of interactions between the elements that constitute it.  '''Relation Theory''' by [[Ryan Rohde Hansen]]  A look at how the dynamic nature of larp emerges from a set of very simple starting situations, also some observations on the relationships of players.   '''The Diegetic Rooms of Larp''' by [[Carsten Andreasen]]  An article explaining the differences and overlaps between fiction and real world, or diegesis / non-diegesis, plus the states of being and understandings of the players in that crossing.  '''Role-playing as Interactive Construction of Subjective Diegeses''' by [[Markus Montola]] A primer in understanding the concept of diegesis, how it is constructed and how players will always be co-creators. ===The real world===  '''The use of history in larp''' by Xenia Salomonsen  An overview of historical correct or inspired larps.  '''Institutional development of Larp in Oslo''' by Ragnhild Hutchison  An economic take on the role of institutions in larpcreation, using developments in Oslo as an example.   '''Play is Political''' by Johan Soderberg  Roleplaying's position in postmodern living, as an individual escape or artform, as well as some political perspectives.  '''Learning by Fiction''' by Thomas Duus Henriksen  A critical look at using roleplay in education, especially the schism in understanding between teachers and larpers.  '''Phantasmagorie, Simulacre and the Danger of Dragonlance''' by Marie Carsten Pedersen  A modern cultural history look at fantasy larp, especially the worlds created. It looks on the role of escapism, fiction and myth in the act of worldbuilding. 
'''Larp as a Way to Enlightenment''' by [[IntroductionElge Larsson]] by Line Thorup, Mikkel Sander and Morten Gade
'''Classics'''A positive take on the vulnerable mental state in and after larp, looking at it through various religious and psychological lenses.
[[The three way model]] by Petter Bøckman
[[Comments on the three way model]] '''Zen, Roleplay and Personal Expansion''' by Morten Gade and Line ThorupDenkyu Sebatian Gundel
A look at zen and how it relates to roleplaying, improv and personal growth.
[[The vow of chastity]] by Eirik Fatland and Lars Wingård
[[The dogma 99 manifesto - commentary on the vow of chastity]] by Eirik Fatland and Lars Wingård===Just do it!===
[[Comments on the vow of chastity]] by Morten Gade and Line Thorup
'''Fuck the Audience''' by [[Juhana Pettersson]]
[[Foreword to the manifesto A tale of the Turku school]] by Mike Pohjolaa series of intentionally bad, randomly generated, sometimes fake (vampire) larps.
[[The manifesto of the Turku school]] by Mike Pohjola
[['''The larpers vow Development of chastity - Turku 99]] Ideas''' by Mike PohjolaChristian Badse
[[Comments on the Turku school]] by Morten Gade How to handle ideas, from inception, through refinement, testing and Line Thorupdocumentation.
'''That's larp!'''
[[Why do bad larps happen to good people?]] '''Essentials of project management''' by Joc (Johanna) KoljonenMikkel Sander
[[The Meilahti school: Thoughts on Basic guide to the role-playing]] by Henri Hakkarainen and Jaakko Stenrosof main organizer of larp projects.
[[Interaction: The key element of larp]] by Morten Gade
[[Relation theory]] '''The good character description''' by Ryan Rohde HansenMartin Enghoff
[[The diegetic rooms essentials of larp]] by Carsten Andreasenclassic character writeups.
[[Role-playing as interactive construction of subjective diegeses]] by Markus Montola
'''The real worldThree basic concepts for LARP organizers'''by Rune Lippert
[[The use values and lessons of history the Danish group Einherjerne's style of simulationist sandbox larps, especially in larp]] by Xenia Salomonsenregards to using minimal rules and creating immediate plots.
[[Institutional development of larp in Oslo]] by Ragnhild Hutchison
[[Play is political]] by Johan Soderberg===Dictionary===
[[Learning by fiction]] by Thomas Duus Henriksen
'''Dictionary''' by [[Phantasmagorie, simulacre and the danger of DragonlancePetter Bøckman]] by Marie Carsten Pedersen
[[Larp as a way to enlightenment]] by Elge LarssonA comprehensive dictionary of various larp terms.
[[Zen, roleplay and personal expansion]] by Denkyu Sebatian Gundel
===The Lost Chapters===
'''Just do it!'''Two extra articles
[[Fuck the audience]] by Juhana Pettersson
'''The multi-tier game immersion theory''' by [[The development of ideasJ. Tuomas Harviainen]] by Christian Badse
[[Essentials Expanding on the concept of project management]] by Mikkel Sanderimmersion, it takes the principle apart and looks at three levels of immersion: Character, reality and narrative, as well as the different
[[The good character description]] by Martin Enghoff
'''Postmodernism''' by [[Three basic concepts for larp organizersElge Larsson]] by Rune Lippert
'''Dictionary'''What modernism and postmodernism are and how that relates to larp / participatory art in general.
[[Dictionary (2003)]] by Petter Bøckman
==Downloads==
* [[Media://nordiclarp.org/w/images/c/c2/2003-As.Larp.Grows.Up.pdf|As Larp Grows Up]] (PDF)[[Category:Books]]

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