Difference between revisions of "Delirium"
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==Video presentation== | ==Video presentation== | ||
− | Presentation about the by Peter Schønnemann Andreasen - ''Fabricating Madness'' from [[Nordic Larp Talks]] 2011. | + | Presentation about the by [[Peter Schønnemann Andreasen]] - ''Fabricating Madness'' from [[Nordic Larp Talks]] 2011. |
{{#ev:youtube|qFRjCpsWvWE}} | {{#ev:youtube|qFRjCpsWvWE}} | ||
Revision as of 20:19, 21 April 2012
Delirium was a game run in Viborg Tinghal, Denmark, 22-25. of July 2010.
Contents
Summary
Delirium was a live action roleplaying game about love and madness. It was aimed at grown up players and handled themes like relationships, feelings, perceptions of reality and the power structures in society.
The game culture, characters and relations were created during 5 days of workshops. Here the organizers used facilitation and improv methods, to make the player group a trusting ensemble that developed the scenario together.
Delirium used theatre lighting, sound and props to create a surrealistic setting. The idea was that the players shouldn’t play mad but that the interaction with the scenography would make them feel mad.
Statistics
The production had 36 players in one game of 42 hours.
Techniques
Video presentation
Presentation about the by Peter Schønnemann Andreasen - Fabricating Madness from Nordic Larp Talks 2011.
Video documentation
Video documentary about the game.