Difference between revisions of "Afasias Barn"

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{{Larp
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{{Infobox larp event
|date=January 9–11, 1998
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|date={{start and end dates|1998|1|9|1998|1|11}}
|country=Norway
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|location=Maridalen, Oslo, Norway
|location=Oslo, Maridalen
 
 
|name=Afasias barn
 
|name=Afasias barn
|image=
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|english_name=The Children of Afasia
|number_of_runs=1
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|participants=15
|number_of_players_per_run=15
 
|number_of_players_total=15
 
 
|duration=2 days
 
|duration=2 days
|motto=
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|designers={{plainlist|*[[Lars Wingård]]
|homepage=
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*[[Irene Tanke]]
|homepage_link_text=
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*[[Robert Emil Berge]]}}
|full_credits=[[Lars Wingård]], [[Irene Tanke]], Robert Emil Berge
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|budget={{currency|1000|EUR}}
|budget=1000 EUR
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|participation_fee={{currency|25|EUR}}
|participation_fee=25 EUR
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|techniques=[[Fate]]
|game_mechanics=[[Fate]]
 
 
}}
 
}}
  
 
In a post-apocalyptic setting, humans find themselves short of oral language. Instead, body language and noise is used for all forms of communication. A small group of humans have settled in a small cabin in the forest. The group is sorted into separate subgroups, which each have their own tasks, for example hunters, whose task it was to scavenge for canned goods and try to kill animals. The larp revolved around everyday life and the challenges posed by the loss of language, or aphasia.
 
In a post-apocalyptic setting, humans find themselves short of oral language. Instead, body language and noise is used for all forms of communication. A small group of humans have settled in a small cabin in the forest. The group is sorted into separate subgroups, which each have their own tasks, for example hunters, whose task it was to scavenge for canned goods and try to kill animals. The larp revolved around everyday life and the challenges posed by the loss of language, or aphasia.
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[[Category:Larp events]]

Revision as of 18:22, 4 January 2019

Afasias barn
English nameThe Children of Afasia
TechniquesFate
Information
DateJanuary 9–11, 1998 (1998-01-09 – 1998-01-11)
Duration2 days
LocationMaridalen, Oslo, Norway
Participants15
Budget1,000
Participation fee25
Credits
Designed by

In a post-apocalyptic setting, humans find themselves short of oral language. Instead, body language and noise is used for all forms of communication. A small group of humans have settled in a small cabin in the forest. The group is sorted into separate subgroups, which each have their own tasks, for example hunters, whose task it was to scavenge for canned goods and try to kill animals. The larp revolved around everyday life and the challenges posed by the loss of language, or aphasia.