Difference between revisions of "Karijn van der Heij"

From Nordic Larp Wiki
Jump to navigation Jump to search
m
Line 1: Line 1:
 
{{Infobox person
 
{{Infobox person
 
|name=Karijn van der Heij
 
|name=Karijn van der Heij
 +
|image=
 +
[[File:Karijn.jpg|thumb]
 
|nationality=The Netherlands
 
|nationality=The Netherlands
 
|organization={{Unbulleted list|[[Evolution Events]]}}
 
|organization={{Unbulleted list|[[Evolution Events]]}}

Revision as of 19:44, 25 August 2020

{{Infobox person |name=Karijn van der Heij |image= [[File:Karijn.jpg|thumb] |nationality=The Netherlands

|organization=

|years_active=2005 - present|birth_date=October 18th, 1983 (age 36)}} Karijn van der Heij is an Amsterdam-based writer and game designer from the Netherlands.

In 2005 she was part of the group of larpwrights creating the collective Evolution Events. The intent was to make larps that were different by Dutch standards, like ruleless larps and one-shots, both of which were rare in the Netherlands when starting out.

She is primarily interested in character design and the way individual character narratives shape the overall story, and in the motivations for (and effects of) player choices on how the larp plays out.

Larps

Larpdesigner / writer Netherlands

  • Lextalionis (campaign) (2006-2010) additional design, additional writing, runtime organizing
  • Exodus (campaign) (2006-2009) game design, writing, tuntime organizing
  • Black Box (2008) game design, writing, runtime organizing
  • Exit I (2009) game design, writing, runtime organizing
  • Dead Fox Junction (2010) game design, character creation design, writing, runtime organizing
  • Extinction (2011) game design, writing, runtime organizing
  • Exit II: Het Huis (2012) game design, writing, runtime organizing
  • Idolum 1 (2013) writing, runtime organizing
  • Exit III: De Bunker (2014) game design, character creation design, writing, runtime organizing
  • Xenophobia (campaign) (2013-2016) game design, writing, runtime organizing
  • Bij de Styx (2018) game design, writing, character design, character writing, runtime organizing

Larpdesigner / writer International

  • No Middle Ground (2018) game & plot design assistance, character writing, proofreading/finalizing
  • The Forbidden History (2018) additional character writing
  • On the Styx (2019) game design, writing, character design, character writing, runtime organizing
  • Skull & Crossbones: Störtebekers Revenge (2019) additional character design, character writing, proofreading
  • Hard Weapons & Soft Hearts (2020) by Michael Such, additional design, additional writing
  • The Last Song (2021) character lead, character design

Articles on Larp

Talks