Difference between revisions of "Slow take-off"
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− | A '''slow take-off''' is a technique for beginning a larp, often accompanied by a [[slow landing]]. | + | A '''slow take-off''' is a technique for beginning a larp, often accompanied by a [[Slow Landing|slow landing]]. |
==Description == | ==Description == | ||
At the onset of a larp, players do not begin role-playing immediately but take time exploring various states between "off-game" and "in-game". These may consist of role-playing flashbacks to the characters past, group meditative activities, receiving media input etc. | At the onset of a larp, players do not begin role-playing immediately but take time exploring various states between "off-game" and "in-game". These may consist of role-playing flashbacks to the characters past, group meditative activities, receiving media input etc. |
Revision as of 23:34, 22 April 2012
A slow take-off is a technique for beginning a larp, often accompanied by a slow landing.
Description
At the onset of a larp, players do not begin role-playing immediately but take time exploring various states between "off-game" and "in-game". These may consist of role-playing flashbacks to the characters past, group meditative activities, receiving media input etc.
Uses
The slow take-off is intended to give players more time to prepare for role-playing, and may additionally be used to introduce facts about the larp universe.
History and Examples
While earlier examples can be found, the slow take-off was formally introduced along the Slow Landing at Europa, where it included role-played scenes, meditative sessions and media. Kjærlighet i fornedringens tid begins with players silently listening to a song.