Difference between revisions of "Price of Inspiration"

From Nordic Larp Wiki
Jump to navigation Jump to search
(Created page with "''Price of Inspiration'' Price of Inspiration is one of the newest Nordic larps, with a first run in March 2016 Price of Inspiration is a psychological game with horror and...")
 
m (Added larps category.)
 
(11 intermediate revisions by 3 users not shown)
Line 1: Line 1:
''Price of Inspiration''
+
{{Infobox larp run
 +
|image=Price_of_Inspiration.jpg
 +
|date={{start date|2016|3}}
 +
|designers={{plainlist|*[[Nathan Hook]]
 +
*[[Nina Teerilahti]]}}
 +
|location=Finland
 +
|name=Price of Inspiration
 +
|duration=36 hours
 +
|participants=21
 +
|participation_fee={{currency|140|EUR}}
 +
|website={{URL|priceofinspiration.wordpress.com}}
 +
|organizers=[[Catharsis Productions]]
 +
}}
  
Price of Inspiration is one of the newest Nordic larps, with a first run in March 2016
+
'''Price of Inspiration''' is a psychological game with urban fantasy elements. It is not intended to be a horror larp, but support a wide range of emotional and introspective play. It draws on the work of such writers as ''H. P. Lovecraft'' and ''Neil Gaiman''.
 
 
Price of Inspiration is a psychological game with horror and urban fantasy elements. It is not intended to be a horror larp, but support a wide range of emotional and introspective play
 
  
 
The premise is a group of artists and hobbyist attending a creativity retreat for the weekend. Player characters are welcome but not required to provide the workshop content for the event.  
 
The premise is a group of artists and hobbyist attending a creativity retreat for the weekend. Player characters are welcome but not required to provide the workshop content for the event.  
  
Players are asked to 'be careful' when dicussing what happens in Price of Inspiration. The larp has low transparency and includes the potential for investigation play so is weakened by 'spoilers.'
+
Players are asked to 'be careful' when discussing what happens in Price of Inspiration. The larp has low transparency and includes the potential for investigation play so is weakened by 'spoilers.'
 
 
== Creation and presentations ==
 
 
 
The larp was written by [[Nathan Hook]] and [[Nina Teerilahti]]. They presented it in Finland in March 2016.
 
  
A rerun is intended for late in 2016 but has not yet been announced.
+
== Creation and Presentations ==
 +
The larp was written by [[Nathan Hook]] and [[Nina Teerilahti]] under the group name [[Catharsis Productions]]. They presented it in English language in Finland in March 2016.
  
While an entirely seperate larp with seperate characters, different themes and new techniques, it is imagined as being in the same wider world as the larp [[Pan]].
+
While an entirely separate larp with separate characters, different themes and new techniques, it is imagined as being in the same wider world as the larp [[Pan]].
  
 
== Techniques ==
 
== Techniques ==
 
+
Price of Inspiration is written as a simulationist larp. There is the possibility for investigation, but no need for characters to progress with this.  Players are encouraged to play their characters in a realistic fashion. It explicitly has no pre-determined ending, and events are free to play out naturally.  
PoI is written has a simulationist larp. It explicitly has no pre-determined ending, and events are free to play out naturally.
 
  
 
A light meta-technique is used to play on occult elements. Certain in-game events can trigger players to be given meta-instructions via 'letters of note.'
 
A light meta-technique is used to play on occult elements. Certain in-game events can trigger players to be given meta-instructions via 'letters of note.'
Line 25: Line 31:
 
The larp does not include harmful violence, but includes an abstraction for physical restraint.
 
The larp does not include harmful violence, but includes an abstraction for physical restraint.
  
== Info ==
+
== External Links ==
 
+
* [https://priceofinspiration.wordpress.com/ Official website]
Players: 18 players, 2 organisers playing characters, 1 chef playing a character.
+
* [https://catharsisp.wordpress.com/ Catharsis Productions]
 
+
* [https://www.dropbox.com/sh/063p76r8gtv6h7f/AAA8L0fD3zud1I7YMrM0AujWa?dl=0 Pictures from March 2016 run]
Length: approx 36 hours player time. Short pre-game and post-game workshops.
 
 
 
Player fee: 140 Euro for March 16 run.
 
 
 
Logistics: The larp is run as fully catered, in a holiday home location with modern facilities.
 
  
Website: https://priceofinspiration.wordpress.com/
+
[[Category:Larps]]
 +
[[Category:Larp runs]]
 +
[[Category:Larp runs in Finland]]
 +
[[Category:2016 larp runs]]

Latest revision as of 21:32, 13 January 2019

Price of Inspiration
Price of Inspiration.jpg
Organized byCatharsis Productions
Websitepriceofinspiration.wordpress.com
Information
DateMarch 2016 (2016-03)
Duration36 hours
LocationFinland
Participants21
Participation fee140
Credits
Designed by

Price of Inspiration is a psychological game with urban fantasy elements. It is not intended to be a horror larp, but support a wide range of emotional and introspective play. It draws on the work of such writers as H. P. Lovecraft and Neil Gaiman.

The premise is a group of artists and hobbyist attending a creativity retreat for the weekend. Player characters are welcome but not required to provide the workshop content for the event.

Players are asked to 'be careful' when discussing what happens in Price of Inspiration. The larp has low transparency and includes the potential for investigation play so is weakened by 'spoilers.'

Creation and Presentations

The larp was written by Nathan Hook and Nina Teerilahti under the group name Catharsis Productions. They presented it in English language in Finland in March 2016.

While an entirely separate larp with separate characters, different themes and new techniques, it is imagined as being in the same wider world as the larp Pan.

Techniques

Price of Inspiration is written as a simulationist larp. There is the possibility for investigation, but no need for characters to progress with this. Players are encouraged to play their characters in a realistic fashion. It explicitly has no pre-determined ending, and events are free to play out naturally.

A light meta-technique is used to play on occult elements. Certain in-game events can trigger players to be given meta-instructions via 'letters of note.'

The larp does not include harmful violence, but includes an abstraction for physical restraint.

External Links