Difference between revisions of "Narrative Engine"
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Dragonfluff (talk | contribs) (Created page with "The term Narrative Engine was coined by Mads Lunau of Østerskov Efterskole. It implies a set of tools and guidelines used to drive the scenario forward without the need for a...") |
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− | The term Narrative Engine was coined by Mads Lunau of Østerskov Efterskole. It implies a set of tools and guidelines used to drive the scenario forward without the need for active direction or a traditional script. The presence of a well-developed narrative engine that operates under a high level of uncertainty is a factor that distinguishes LARP from other narrative artforms and forms of role-play. | + | The term '''Narrative Engine''' was coined by Mads Lunau of Østerskov Efterskole. It implies a set of tools and guidelines used to drive the scenario forward without the need for active direction or a traditional script. The presence of a well-developed narrative engine that operates under a high level of uncertainty is a factor that distinguishes LARP from other narrative artforms and forms of role-play. |
This article paraphrases material from Sara Hjalmarssons Honours thesis "An Evaluation of Educational Live-Action Roleplay As A Learning Medium For Security Education and Training." Used with permission. | This article paraphrases material from Sara Hjalmarssons Honours thesis "An Evaluation of Educational Live-Action Roleplay As A Learning Medium For Security Education and Training." Used with permission. | ||
− | [[ | + | [[Category:Concepts]] |
Latest revision as of 23:56, 29 May 2014
The term Narrative Engine was coined by Mads Lunau of Østerskov Efterskole. It implies a set of tools and guidelines used to drive the scenario forward without the need for active direction or a traditional script. The presence of a well-developed narrative engine that operates under a high level of uncertainty is a factor that distinguishes LARP from other narrative artforms and forms of role-play.
This article paraphrases material from Sara Hjalmarssons Honours thesis "An Evaluation of Educational Live-Action Roleplay As A Learning Medium For Security Education and Training." Used with permission.