Difference between revisions of "Talk:Don't Rule/Archive 1"

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(Created page with "I'm sorry, but Ithis rule sounds like a singularly Bad Idea. The odds of a player saying "don't X" and meaning just that (in- or off-character) rather than "please do more of ...")
 
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I'm sorry, but Ithis rule sounds like a singularly Bad Idea. The odds of a player saying "don't X" and meaning just that (in- or off-character) rather than "please do more of X" are overwhelmingly high. Rules such as this are also easily abused (or perceived to be abused) by "strong" players trying to push others into playing beyond their comfort level, as we found when we tried a similar rule in Oslo in the late 90s. Where does the rule come from? Has it been extensively play-tested? IIs this common practice in some larp tradition? --[[User:Efatland|Efatland]] 19:05, 23 April 2012 (CEST)
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{{Archive for converted wikitext talk page|from=Talk:Don't Rule|date=2019-01-11}}
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I'm sorry, but Ithis rule sounds like a singularly Bad Idea. The odds of a player saying "don't X" and meaning just that (in- or off-character) rather than "please do more of X" are overwhelmingly high. Rules such as this are also easily abused (or perceived to be abused) by "strong" players trying to push others into playing beyond their comfort level, as we found when we tried a similar rule in Oslo in the late 90s. Where does the rule come from? Has it been extensively play-tested? Is this common practice in some larp tradition? --[[User:Efatland|Efatland]] 19:05, 23 April 2012 (CEST)

Latest revision as of 13:05, 11 January 2019

This page is an archive. Do not edit the contents of this page. Please direct any additional comments to the current talk page.

I'm sorry, but Ithis rule sounds like a singularly Bad Idea. The odds of a player saying "don't X" and meaning just that (in- or off-character) rather than "please do more of X" are overwhelmingly high. Rules such as this are also easily abused (or perceived to be abused) by "strong" players trying to push others into playing beyond their comfort level, as we found when we tried a similar rule in Oslo in the late 90s. Where does the rule come from? Has it been extensively play-tested? Is this common practice in some larp tradition? --Efatland 19:05, 23 April 2012 (CEST)