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{{Infobox larp run
{{Infobox larp run
|image=Lotka2.jpg
|image=acheron.png
|date={{start and end dates|2018|4|5|2018|4|8}}
|date={{start and end dates|2024|7|20|2024|7|27}}
|location=Military command bunker, Uppsala, Sweden
|location=Blackbox (3e Våningen), Göteborg, Sweden
|name=Lotka-Volterra
|name=Lotka-Volterra: Acheron
|duration=48 hours
|duration=10-12 hours
|budget=~{{Currency|70000|EUR}}
|budget=~{{Currency|4500|EUR}}
|participation_fee={{Currency|170|EUR}}-{{Currency|370|EUR}} (regular, supporter or subsidized tickets)
|participation_fee={{Currency|50|EUR}}-{{Currency|150|EUR}} ("restitution" ticket for players of the original Lotka-Volterra, subsidized, regular or supporter tickets)
|participants=310|designers={{Unbulleted list|[[Olle Nyman]]|[[Simon Svensson]]|[[Sebastian Utbult]]|[[Andreas Sjöberg]]}}|organizers={{Unbulleted list|[[Berättelsefrämjandet]]|[[Ariadnes Red Thread]]|[[Atropos]]}}|website={{URL|lotka-volterra.se}}|techniques={{Unbulleted list|[[Game Master|Diegetic Game Mastering]], [[Honor system]]|[[Flying start]]|[[Safewords]]|[[Pre-larp workshop]]}}}}
|participants=18
[[File:Lotka.jpg|360px|thumb|frameless|right|Photo by René Kragh Pedersen]]
|designers={{Unbulleted list|[[Sebastian Utbult]]|[[Simon Svensson]]|[[Carl Nordblom]]}}
'''Lotka-Volterra''' was a "naturalistic" science fiction larp about the survival of humanity after an overwhelming alien invasion.
|organizers={{Unbulleted list|[[Atropos]]|[[Sebastian Utbult]]|[[Simon Svensson]]|[[Carl Nordblom]]}}
|website={{URL|acheron.atropos.se}}
|techniques={{Unbulleted list|[[Game Master|Diegetic Game Mastering]], [[Honor system]]|[[Flying start]]|[[Safewords]]|[[Pre-larp workshop]]}}
}}
 
[[File:IMG20240724124243.jpg|360px|thumb|frameless|The set of the larp Lotka-Volterra: Acheron (Sebastian Utbult)]]
 
'''Lotka-Volterra: Acheron''' was a science fiction larp about a small listening post remotely guiding a team of soldiers on an important mission years into an alien invasion.


==Setting and Themes==
==Setting and Themes==
Survival against all hope, community, scarcity, constant threat, trauma and relationships, politics of survival. Diegetically the game took place in the "military" outpost ''Thermopylae'', a days journey from the main underground colony where a few thousand survivors lived. The game was intended to focus on themes such as every day working life under harsh conditions, routine, intergroup politics and social interaction, constant sense of danger and of group cohesion, a functional semi-militarized society and the mystery and "illogical" behaviour and goals of the alien enemy.
The setting was a near future where humanity has been all but eradicated by an alien invasion, and where the planet is slowly being xenoformed into something that is unable to sustain human life. One small colony of survivors now hide underground and attempt to either fight back or find ways to survive undetected.
 
Lotka-Volterra: Acheron was a small blackbox larp (in Atropos "270 degrees of immersion" tradition, meaning some parts of the venue were fully realized in 360 degrees of fidelity while the rest was blackboxed, taped or simply "imagined") focusing solely on the almost computer game mechanic loop of "Mission Control". Players portrayed various experts that handled signals interception, target recognition, decryption, triangulation, communications et cetera as they tried to lead a team of soldiers on the surface through their mission (soldiers simulated and played by game-masters in an adjacent room).
 
The larp was designed in part to revisit the parts of the original [[Lotka-Volterra]] that failed due to technical issues and make them work as they were once intended.


==Summary==
==Summary==


=== Technical difficulties ===
The game was somewhat plagued by technical difficulties, which rendered some parts of the larp unplayable.


==Documentation==
==Documentation==
===Photo Documentation===
===Photo Documentation===
===Video Documentation===
*Photos from the game at {{URL|lajvhistoria.se/lajv/1643}}
 
*Videos from the diegetic TV team "Haven TV" {{URL|haventv.wordpress.com}}


==External links==
==External links==


*http://lotka-volterra.se
*http://acheron.atropos.se


[[Category:Larps]]
[[Category:Larps]]
[[Category:Larp runs]]
[[Category:Larp runs]]
[[Category:Larp runs in Sweden]]
[[Category:Larp runs in Sweden]]
[[Category:2018 larp runs]]
[[Category:2024 larp runs]]

Latest revision as of 20:26, 29 July 2024

Lotka-Volterra: Acheron
Organized by
Techniques
Websiteacheron.atropos.se
Information
DateJuly 20–27, 2024 (2024-07-20 – 2024-07-27)
Duration10-12 hours
LocationBlackbox (3e Våningen), Göteborg, Sweden
Participants18
Budget~4,500
Participation fee50-150 ("restitution" ticket for players of the original Lotka-Volterra, subsidized, regular or supporter tickets)
Credits
Designed by
The set of the larp Lotka-Volterra: Acheron (Sebastian Utbult)

Lotka-Volterra: Acheron was a science fiction larp about a small listening post remotely guiding a team of soldiers on an important mission years into an alien invasion.

Setting and Themes

The setting was a near future where humanity has been all but eradicated by an alien invasion, and where the planet is slowly being xenoformed into something that is unable to sustain human life. One small colony of survivors now hide underground and attempt to either fight back or find ways to survive undetected.

Lotka-Volterra: Acheron was a small blackbox larp (in Atropos "270 degrees of immersion" tradition, meaning some parts of the venue were fully realized in 360 degrees of fidelity while the rest was blackboxed, taped or simply "imagined") focusing solely on the almost computer game mechanic loop of "Mission Control". Players portrayed various experts that handled signals interception, target recognition, decryption, triangulation, communications et cetera as they tried to lead a team of soldiers on the surface through their mission (soldiers simulated and played by game-masters in an adjacent room).

The larp was designed in part to revisit the parts of the original Lotka-Volterra that failed due to technical issues and make them work as they were once intended.

Summary

Documentation

Photo Documentation