Difference between revisions of "Pervasive"
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==Examples of pervasive games== | ==Examples of pervasive games== | ||
* Quite a few vampire/World of Darkness-larps has been played, early on, in the "public". | * Quite a few vampire/World of Darkness-larps has been played, early on, in the "public". | ||
+ | * [[Agabadan]] | ||
+ | * [[Agabadan 2]] | ||
+ | * [[MediaJazz]] (also known as [[Reclaim]] | ||
* [[Scen 3]] | * [[Scen 3]] | ||
* [[Prosopopeia]] | * [[Prosopopeia]] |
Revision as of 23:24, 5 May 2013
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Pervasive is use to describe games that intertwine with the non-diegetic world, i.e take place out in the real world or among people unaware of the game.
Examples of pervasive games
- Quite a few vampire/World of Darkness-larps has been played, early on, in the "public".
- Agabadan
- Agabadan 2
- MediaJazz (also known as Reclaim
- Scen 3
- Prosopopeia
- Understockholm
- Maskspel