Difference between revisions of "Narrative Engine"

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Revision as of 18:52, 24 April 2013

The term Narrative Engine was coined by Mads Lunau of Østerskov Efterskole. It implies a set of tools and guidelines used to drive the scenario forward without the need for active direction or a traditional script. The presence of a well-developed narrative engine that operates under a high level of uncertainty is a factor that distinguishes LARP from other narrative artforms and forms of role-play.

This article paraphrases material from Sara Hjalmarssons Honours thesis "An Evaluation of Educational Live-Action Roleplay As A Learning Medium For Security Education and Training." Used with permission.