Difference between revisions of "Tunguska"
Jump to navigation
Jump to search
m |
|||
Line 29: | Line 29: | ||
* [[Safewords]] | * [[Safewords]] | ||
− | [[Category:Larp | + | [[Category:Larp runs]] |
− | [[Category:Larp | + | [[Category:Larp runs in Sweden]] |
− | [[Category:2012 larp | + | [[Category:2012 larp runs]] |
Revision as of 16:06, 9 January 2019
Organized by | Berättelsefrämjandet |
---|---|
Techniques | |
Information | |
Date | March 30 – April 1, 2012 |
Duration | 3 days |
Location | Stråssa gruvby, Sweden |
Participants | ~50 |
Credits | |
Designed by |
Tunguska was a larp heavily influenced by the computer game S.T.A.L.K.E.R., and borrowed some game mechanics from computer role-playing games in general.
Setting and Themes
Around the site for the Tunguska Event strange things have been happening since 1908; reports of what the locals call Merzosti; abominations, strange phenomena and mysterious artefacts. The site has been sealed off as an exclusion zone since the 1980s, but many "fence jumpers" still find ways in, to explore the mysteries of Tunguska.