Difference between revisions of "Familjen Andersson"
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|name=Familjen Andersson | |name=Familjen Andersson | ||
|english_name=The Family Andersson | |english_name=The Family Andersson | ||
− | | | + | |designers={{unbulleted list|[[Åke Nolemo]]||[[Johan Röklander]]}} |
− | | | + | |first_run=2009 |
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}} | }} | ||
A contemporary drama with time pressure. The Family Andersson is a short game for 8-10 participants. The game is about a group of siblings who have gathered in the home of their recently deceased parents to discuss the inheritance. The focus is on exploring relationships between family members and testing how a game functions when more than one player act the same part. | A contemporary drama with time pressure. The Family Andersson is a short game for 8-10 participants. The game is about a group of siblings who have gathered in the home of their recently deceased parents to discuss the inheritance. The focus is on exploring relationships between family members and testing how a game functions when more than one player act the same part. | ||
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* [http://chambergames.files.wordpress.com/2009/05/familjenandersson.doc Familjen Andersson original manuscript in Swedish ] | * [http://chambergames.files.wordpress.com/2009/05/familjenandersson.doc Familjen Andersson original manuscript in Swedish ] | ||
* [http://chambergames.files.wordpress.com/2009/05/family_andersson_web.pdf English translation] by [[Tor Kjetil Edland]] and [[Håken Lied]]. | * [http://chambergames.files.wordpress.com/2009/05/family_andersson_web.pdf English translation] by [[Tor Kjetil Edland]] and [[Håken Lied]]. | ||
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Revision as of 22:29, 3 January 2019
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Familjen Andersson | |
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English name | The Family Andersson |
Designed by | |
First run | 2009 |
A contemporary drama with time pressure. The Family Andersson is a short game for 8-10 participants. The game is about a group of siblings who have gathered in the home of their recently deceased parents to discuss the inheritance. The focus is on exploring relationships between family members and testing how a game functions when more than one player act the same part.
Created by Åke Nolemo and Johan Röklander.