Difference between revisions of "Non-Diegetic Sound"
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Sound and music audible to game participants which is meant to be outside of their character's perception. Therefore the music is "outside" of the story, or [[diegesis]], and referred to as non-diegetic sound. | Sound and music audible to game participants which is meant to be outside of their character's perception. Therefore the music is "outside" of the story, or [[diegesis]], and referred to as non-diegetic sound. | ||
+ | [[Category:Concepts]] |
Revision as of 20:32, 27 April 2012
Sound and music audible to game participants which is meant to be outside of their character's perception. Therefore the music is "outside" of the story, or diegesis, and referred to as non-diegetic sound.