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Typo fixing, typos fixed: Sanne’s → Sanne's (2)
== Fastaval==
Although Sanne had written and organized several prize-winning scenarios during the mid-1990s, her real breakthrough as a game designer came when she debuted at the Danish convention [[Fastaval]] in 2000. Her scenario ‘Majgækken’ was meant as an attempt to explore other genres than the ones that are conventionally associated with roleplaying games: It was set in the early romantic era, based on historical Danish personalities, and the plot revolved around the creative abilities of a few competing poets and playwrights. The scenario earned Sanne one of the prestigious Fastaval prizes, the [[Otto]].<br>
In 2013, Sanne contributed with her key scenario, ‘Son of the country’. The scenario, which was extremely personal, was about the life of Sanne’s Sanne's father - a German Jew who fought in WWII.
==Larps==
Although the Danish RPG scene was very segregated between [[Larp]] and pen and paper during the 90s, Sanne managed to divide her time equally between the two. With the exception of Agerbørn from 2009 (with co-organizers [[Jesper Heebøll]] and Elisabeth Nørresø Haase Kytösaari), Sanne’s Sanne's preferred medium is the chamber larp, with somewhere between 10 - 30 participants. She has worked to bridge the gap between Fastaval scenarios and larping by borrowing elements from either.