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{{Infobox person
|name = Johanna Koljonen
|image=JohannaKoljonenJohannaKoljonen2010.jpg
|nationality=Finland
|organization={{unbulleted list|[[Nordic Larp Talks]]|[[Knutepunkt]]}}
|website={{URL|johannakoljonen.wordpress.com}}
|citizenship=Sweden|birth_date={{Birth date and age|1978|06|17}}|years_active=1995-present}}
'''Johanna Koljonen''' is an experience designer and media analyst, with a continuing career as a writer, broadcaster, author and critic. She is a popular lecturer on larp and topics related to narrative participation. She was lead editor of and a significant contributor to the 2019 volume Larp Design. Her groundbreaking larp criticism, in essays like “Eye-Witness to the Illusion: The Impossibility of 360° Role-Playing” and “The Dragon Was the Least of it: Larp As Ephemera and Ruin” are widely quoted in the field. She is he co-author of the book-length larp autopsy [[Dragonbane - The Legacy|Dragonbane – The Legacy]]. She also won the innovator category of the The Swedish Grand Journalism Prize of 2011.
Johanna co-founded the the [[Nordic Larp Talks]] together with [[Andie Nordgren]] and [[Petter Karlsson]] and has hosted them since 2010.
==Larpwright (designer, organizer)==
==Larps==
 
===Larpwright (designer/co-designer)===
 
*''Fenriskampanjen'', ca 1996-1999
 
===Additional Design===
 
*[[Inside Hamlet|''Inside Hamlet'']], 2015, 2017, 2018, conceptual design; 2018, workshop design
*''[[BAPHOMET]]'', additional design
*
 
===Executive producer===
 
*[[Inside Hamlet|''Inside Hamlet'']], 2018
 
===Character Writing===
 
*[[Hamlet Inifrån|''Hamlet Inifrån'']], 2002
==Lectures==
*Safety and Calibration in Larp, Larpwriter Summerschool, July 2016
 
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==Short Talks==
*[https://www.youtube.com/watch?list=PLisM8wqUhQv3NRxtGXLrp5kWL6NtGGHbt&v=qHKLE5GOBLY Loyalty to World – Fader Talk], Larpwriter Summer School, July 2016
*[https://www.youtube.com/watch?v=_iSoJhfmcfc Pressure on Player – Fader Talk], Larpwriter Summer School, July 2016
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==Editor==
* Assistant editor, [[What Do We Do When We Play?|''What Do We Do When We Play?'']], 2020.* [[Larp Design: Creating Role-play Experiences|''Larp Design: Creating Role-Play Experiences'']], Bifrost 2019, with Jaakko Stenros, Anne Serup Grove, Aina SkjönsfjellSkjønsfjell, and Elin Nielsen.* Founder, with Jaakko Stenros, and editor in chief of the ''[[panclou]]'' role-playing game fanzine (1997-), which had a formative effect on the early developments of the live role-playing theory movement in the Nordic Countries.
==Author==
* 'Carolus Rex. The Flagship of Enclosed Space Opera.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.* 'En Stilla Middag Med Familjen. First Person Bourgeois Drama.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.* 'Dragonbane. Tangible Fantasy, Plausible Magic.' (with Tiinaliisa Multamäki) in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.* Introduction to the catalogue for Game Continent at the Aros Modern Museum in Aarhus. Game Continent was a 2010 work by Anders Bojen and Kristoffer Ørum.* ’The Dragon Was the Least of It: Dragonbane and LARP as Ephemera and Ruin’, Montola & Stenros (eds): ''Playground Worlds. Creating and Evaluating Experiences of Role-Playing Games''. Ropecon ry, 2008.* ‘Eye-Witness to the Illusion. On the Impossibility of 360° Role-Playing’, Donnis, Gade, & Thorup (eds): ''Lifelike''. Knudepunkt 2007, 2007.* ‘I could a tale unfold whose lightest word would harrow up thy soul. Lessons from ''Hamlet''’, Montola & Stenros (eds): ''Beyond Role and Play. Tools, Toys and Theory for Harnessing the Imagination''. Ropecon ry 2004.* ‘Why do bad LARPS happen to good people?’, Gade, Thorup & Sander (eds): ''As Larp Grows Up. Theory and Methods in Larp'', Projektgruppen KP03, 2003.
Contributor to ''[[panclou'']], ''[[Roolipelaaja'' ]] and ''[[Playground'' magazinesMagazine]].
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