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As hardcore is defined by players simulating ''less'' than what is considered normal in a particular larp tradition, the threshold of what is considered hardcore will vary from group to group and time to time.
Larp organizers may declare that a particular larp is meant to be played in a hardcore style, though it is more often an option availble available to those players who choose it, or an approach chosen by players irrespective of the wishes of organizers and co-players.
== Player motivation ==
Those who pursue hardcore play usually give one or more of three reasons for their choice: intensity of experience, the trust and emotional bonds formed between players who go through such an experience, and a notion that it is disrespectful to distance oneself from certain themes through simulation..
For example, the name "hardcore" is poorly chosen.
==Examples==* [[categoryVreden]] ([[2004]]) was, at the time, considered to be a quite hardcore larp, since players received almost no food, lived in muddy and wet trenches, were subject to sleep deprivation, regular attacks (gunfire and pyrotechnics) and had to withstand both physical and psychological abuse by their superiors.[[Category:Concepts]]