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In a 360º larp situation the door would be a real door, and the lock would be a real padlock, requiring the players to actually pick the lock in order to open the door.
360º can also be applied to player-to-player interactions. Depending on the ''level'' of 360º, meta techniques might be become unusable(like [[Shadows]]).
The classical way of portraying magic at larps is highly abstracted symbolism; fireballs and invisibility spells. At a 360º larp only "magic" that can actually be performed without symbolism is allowed; lights, remote communication etc.
 
==See Also==
* [[Simulationism]]
[[Category:Concepts]]
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