*[[Third Person Principle]] - especially during debriefing, starting by naming the character (they did not need to do it before the game).
*[[Fateplay]] - stories of characters are fully set before the game (partially by organisers, partially in workshop co-creation)
*[[Alter-egoesegos]] - two players play one character.
*[[Dream Scene]] - cca half of the game is focused on dreams of their characters and is expressed only through dance.
*[[Time Jump]] - the game focuses only on important moments in lives of characters, so time is inconsistent and there are time jumps incorporated as well as [[Flashback]].