|location=Ryegaard Dyrehave, Sjælland, Denmark
|name=Agerlund II
|image=Agerlund.jpg
|image_alt=Picture from Agerlund
|participants={{plainlist|* 50 participants}}
|duration=3 days
}}
==Story==
Agerlund consisted of many smaller stories, which were brainstormed together with the players. Players were separated into groups, and each group was given a template story for inspiration. The template stories were based on American gothic Gothic literature, such as the legend of the headless horseman, Rip van VinkleWinkle, etc. Although the players were encouraged to completely discard the original story (which only one group did), the themes of the setting and the inspirational material permeated the narratives.
==Mechanics==
*===Deliberate railroading <br>===
(This type of game is generally referred to as “[[plotspil]]”, which means plot play in Danish).<br>
The main mechanic of the game was that of telling a story which the players already knew. In addition to letting the story play out, the players also had to time it so that the narratives unfolded simultaneously. During the pre-game [[Pre-larp Workshop|workshops]], players separated their stories into five parts. They used a narrative model known as “the Hollywood model” to create five different acts. During the game, it was clearly signalled signaled when one part ended, and a new one began. Players could always orient themselves by looking at the top of a hill, where a number of scarecrows were placed. The number of scarecrows corresponded with the number of the act.
*===Workshops<br>===
The preparation for the scenario, in addition to procuring the proper costumes, consisted of two workshops that were held during a weekend.
*===Time outs with [[meta]] talks<br>===
In between the acts, players were asked to take time outs. These were held in an off-game area. The players were instructed to have meta talks about how their narratives were progressing, thus encouraging [[steering]] of both narrative and characters.
*===Logistics <br>===
The scenario was held in a privately owned natural resort called Ryegard Dyrehave. There were no amenities present on site, and all scenography had to be built. The village of Agerlund consisted of small houses, which were either built from modules from the Silbertin Farm or by lightweight units made of painted tarpaulins and wooden frames. The village also boasted an authentic 19th century outdoor toilet and a village water pump made from cast iron.
Food was cooked on site, but at the off-game area, which was situated in a comfortable walking distance. Here there was also access to portable toilets, running water and first aid kits.
[[Category:Larps|Monitor Agerlund]][[Category:Larp runs|Agerlund]][[Category:Larp runs in Denmark|Agerlund]][[Category:2008 larp runs|Agerlund]]