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Pelageya was a two-part project: Pelageya: Laika, played in February, and Pelageya: Clarissie, in April.

Pelageya
Duration30 hours
Designed by


Pelageya: Laika
Information
DateFebruary 25–27, 2005 (2005-02-25 – 2005-02-27)
LocationLoimaa, Finland
Participants35
Credits
Pelageya: Clarissie
Information
DateApril 8–10, 2005 (2005-04-08 – 2005-04-10)
LocationLoimaa, Finland
Participants31
Credits


Themes

Community, decision making, science, sacrifice

Setting

An unexplored planet in a science-fiction future

Story summary

Laika

An undersea research crawler on a long-term semi-secret mission has a disastrous accident, resulting in desperate repairs and ultimately hard decisions on who gets to live and die.

Clarissie

Several years later, another undersea vessels comes across the wreck of Laika, and the accident repeats.

Techniques

Video log room

Impact

Pelageya was the most ambitious science fiction LARP in Finland at the time, and it brought to forefront techniques such as workshopping, directed debriefings and psychological care after a serious time. It also launched the LARP Prop Storage project