Open main menu

Non-Diegetic Sound

Revision as of 20:03, 27 April 2012 by Emilycare (talk | contribs) (Created page with "Sound and music audible to game participants which is meant to be outside of their character's perception. Therefore the music is "outside" of the story, or diegesis, and ...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Sound and music audible to game participants which is meant to be outside of their character's perception. Therefore the music is "outside" of the story, or diegesis, and referred to as non-diegetic sound.