Difference between revisions of "Mare Incognitum"

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|budget=~€5800
 
|budget=~€5800
 
|participation_fee=€30-90 (depending on income)
 
|participation_fee=€30-90 (depending on income)
|game_mechanics=Pre-written characters, Skjebner ([[Fate]]), Blank-firing guns, Handouts
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|game_mechanics=[[Diegetic Game Mastering]], [[Honor System]], [[Slow take-off]], [[Slow Landing]], [[Soundtrack]], [[Pre-written characters]],[[Shadows]], [[Narrative Voice-Over]], [[Playing to lose]],[[Brems]], [[Kutt]], [[Pre-larp Workshop]]
 
}}
 
}}
'''Terra Incognita''' was a lovecraftian mythos horror larp set in the Swedish 1920s. The larp had 15 pre-written characters and was an invite-only larp. A first round of larpers received an invitation snail mail with a code to access the web page, and once you paid for your participation you could invite other players. The larp was set up in two runs, stretching Friday afternoon to Saturday morning, and Saturday afternoon to Sunday morning.
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'''Mare Incognitum''' was a lovecraftian mythos horror larp set in Norway in 1951, and played onboard the destroyer '''HMS Småland'''. The larp had 26 pre-written characters from different groups. Three games were run over the course of a weekend, and had participants from Sweden, Finland, Norway, Denmark, Estonia, Spain, the US and the UK. The game was organized by [[Berättelsefrämjandet]], and had some ten NPCs and crew.
  
 
==Setting and Themes==
 
==Setting and Themes==
Horror and mystery in a Lovecraft Mythos setting, in 1920s Sweden.
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Horror and mystery in a Lovecraft Mythos setting, in 1951.
  
 
==Summary==
 
==Summary==
An anthropologist from Uppsala University had gone missing near a remote village in Dalarna, Sweden, and a few months later an expedition was set up to travel there, find the missing anthropologist and investigate his findings. When they arrived the village was abandoned, and things quickly started becoming strange.
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The different groups of players had all boarded the freighter M/S Lyckan to sail to Narvik, in order to get home after spending time in Kirkenes. An anthropological expedition to Kirkenes had brought along a strange statuette found in a burial mound, which slowly corrupted the crew onboard. As the ship got stuck in the ice and a severe storm blew in, the passengers found themselves trapped aboard a dark ship as horror crept out of the shadows.
 
 
==Production crew==
 
 
 
'''Designers and game-masters:''' [[Sebastian Utbult]], [[Olle Nyman]]
 
 
 
'''Food:''' Jonas Sunnegård Karlsson
 
 
 
'''Vegetarian food''': Johan Hector
 
 
 
'''Props''': Anna Sortti, Tobias Johansson
 
 
 
'''Paper props''': Mattias Svendsen, Li Melus, Emma Joëlson
 
 
 
'''Technology''': Jon Rundlöf, Fredrik Enmark
 
 
 
'''Rigging''': Jonas Aronsson, Sofia Alonzo
 
 
 
'''NPC's''': Daniel Krauklis, Michael Hemmingsson, Fredrik Ulvstig, Leo Kaiko Gustafsson
 
 
 
==Statistics==
 
The production had 30 participants split in two larps during one weekend. The larp started at 15:00 in the after noon and ended at ca 08:00 in the morning the next day.
 
 
 
* '''Game 1 - April 12–13:''' 15 participants
 
* '''Game 2 - April 13–14:''' 15 participants
 
 
 
  
 
==Techniques==
 
==Techniques==
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* [[Pre-larp Workshop]]
 
* [[Pre-larp Workshop]]
  
Some of the props for the game also had an attached envelope containing an MP3-player. On the MP3 player was a recorded "dream sequence" or "vision" related to the story or the prop itself, and the player could chose to take the MP3 player and listen to it when they saw fit. After the game ended players also received one of two newspaper articles as a handout, depending on overall performance of the expedition (one basically stating that the expedition survived, the other stating that the expedition was lost).
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During the game, the diegetic radio room also doubled as a [[Meta room]], in which organizers played out meta scenes over the radio and generally "spooked" the players when they were alone.  
  
 
==Documentation==
 
==Documentation==
===Video Documentation===
 
[[Petter Karlsson]] video documentation.
 
{{#ev:youtube|KMQtwUKs_HI}}
 
 
[[Kalle Lantz]] short video report from the larp (in Swedish).
 
{{#ev:youtube|Zi15IHQdgQM}}
 
 
 
===Photo Documentation===
 
===Photo Documentation===
* [http://www.flickr.com/photos/johannesaxner/sets/72157633245334112/ Pictures from the second run], taken by [[Johannes Axner]].
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* [https://www.facebook.com/media/set/?set=oa.309156332621109&type=1 Pictures from the second run], taken by [[Nino Hynninen]].
  
 
==External links==
 
==External links==
* [http://petterkarlsson.se/2013/10/21/terra-incognita-a-swedish-1920s-lovecraft-larp/ Petter Karlsson's report from Game 2]
 
 
* http://iäiä.se
 
* http://iäiä.se
[[Category:2013]]
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[[Category:2014]][[Category:Larps]]

Revision as of 01:25, 9 December 2014

Template:Larp Mare Incognitum was a lovecraftian mythos horror larp set in Norway in 1951, and played onboard the destroyer HMS Småland. The larp had 26 pre-written characters from different groups. Three games were run over the course of a weekend, and had participants from Sweden, Finland, Norway, Denmark, Estonia, Spain, the US and the UK. The game was organized by Berättelsefrämjandet, and had some ten NPCs and crew.

Setting and Themes

Horror and mystery in a Lovecraft Mythos setting, in 1951.

Summary

The different groups of players had all boarded the freighter M/S Lyckan to sail to Narvik, in order to get home after spending time in Kirkenes. An anthropological expedition to Kirkenes had brought along a strange statuette found in a burial mound, which slowly corrupted the crew onboard. As the ship got stuck in the ice and a severe storm blew in, the passengers found themselves trapped aboard a dark ship as horror crept out of the shadows.

Techniques

During the game, the diegetic radio room also doubled as a Meta room, in which organizers played out meta scenes over the radio and generally "spooked" the players when they were alone.

Documentation

Photo Documentation

External links