Difference between revisions of "Mare Incognitum"
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|name=Mare Incognitum | |name=Mare Incognitum | ||
|image=Mare.png | |image=Mare.png | ||
− | |date=2014 | + | |image_alt=Black text on a white background saying Mare Incognitum |
− | |location=HMS Småland, Göteborg | + | |date={{start date|2014|11|28}} |
− | + | |location=HMS Småland, Göteborg, Sweden | |
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|duration=10 hours | |duration=10 hours | ||
− | |website= | + | |website={{URL|iäiä.se}} |
− | | | + | |organizers=[[Berättelsefrämjandet]] |
− | |designers=[[Olle Nyman]] | + | |designers={{plainlist|* [[Olle Nyman]] |
− | |budget=~ | + | * [[Sara Pertmann]] |
+ | * [[Sebastian Utbult]] | ||
+ | * [[Andreas Sjöberg]]}} | ||
+ | |budget=~{{currency|5800|EUR}} | ||
|participation_fee={{Currency|30|EUR}}-{{Currency|90|EUR}} (depending on income) | |participation_fee={{Currency|30|EUR}}-{{Currency|90|EUR}} (depending on income) | ||
|participants=78 total (26 per run, 3 runs) | |participants=78 total (26 per run, 3 runs) | ||
− | |techniques=[[Game Master|Diegetic Game Mastering]] | + | |techniques={{plainlist|*[[Game Master|Diegetic Game Mastering]] |
+ | * [[Honor System]] | ||
+ | * [[Slow take-off]] | ||
+ | * [[Slow Landing]] | ||
+ | * [[Soundtrack]] | ||
+ | * [[Pre-written characters]] | ||
+ | *[[Shadows]] | ||
+ | * [[Narrative Voice-Over]] | ||
+ | * [[Playing to lose]] | ||
+ | *[[Safewords]] | ||
+ | *[[Pre-larp Workshop]]}} | ||
+ | |last_larp=[[Terra Incognita]] | ||
}} | }} | ||
[[File:Mare_run2.jpg|360px|thumb|left|Photo by Jonas Aronsson]] | [[File:Mare_run2.jpg|360px|thumb|left|Photo by Jonas Aronsson]] | ||
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==Documentation== | ==Documentation== | ||
===Photo Documentation=== | ===Photo Documentation=== | ||
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*[https://www.facebook.com/media/set/?set=oa.309156332621109&type=1 Pictures from the second run], taken by [[Nino Hynninen]]. | *[https://www.facebook.com/media/set/?set=oa.309156332621109&type=1 Pictures from the second run], taken by [[Nino Hynninen]]. | ||
*[https://www.facebook.com/yonazarith/media_set?set=a.10152576129364506.1073741862.590469505&type=3&uploaded=136 Pictures from before, during and after all three runs], taken by [[Jonas Aronsson]]. | *[https://www.facebook.com/yonazarith/media_set?set=a.10152576129364506.1073741862.590469505&type=3&uploaded=136 Pictures from before, during and after all three runs], taken by [[Jonas Aronsson]]. | ||
==External links== | ==External links== | ||
+ | * http://iäiä.se | ||
− | + | [[Category:Larp events]] | |
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− | |||
− | [[Category: |
Revision as of 18:05, 4 January 2019
Organized by | Berättelsefrämjandet | ||
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Techniques | |||
Website | iäiä | ||
Information | |||
Date | November 28, 2014 | ||
Duration | 10 hours | ||
Location | HMS Småland, Göteborg, Sweden | ||
Participants | 78 total (26 per run, 3 runs) | ||
Budget | ~€5,800 | ||
Participation fee | €30-€90 (depending on income) | ||
Credits | |||
Designed by | |||
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Mare Incognitum was a lovecraftian mythos horror larp set in Norway in 1951, and played on board the destroyer HMS Småland. The larp had 26 pre-written characters from different groups. Three games were run over the course of a weekend, and had participants from Sweden, Finland, Norway, Denmark, Estonia, Spain, the US and the UK. The game was organized by Berättelsefrämjandet, and had some ten NPCs and crew.
Contents
Setting and Themes
Horror and mystery in a Lovecraft Mythos setting, in 1951.
Summary
The different groups of players had all boarded the freighter M/S Lyckan to sail to Narvik, in order to get home after spending time in Kirkenes. An anthropological expedition to Kirkenes had brought along a strange statuette found in a burial mound, which slowly corrupted the crew on board. As the ship got stuck in the ice and a severe storm blew in, the passengers found themselves trapped aboard a dark ship as horror crept out of the shadows.
Techniques
- Diegetic Game Mastering
- Honor System
- Slow take-off
- Slow Landing
- Soundtrack
- Pre-written characters
- Shadows
- Narrative Voice-Over
- Playing to lose
- Brems & Kutt
- Pre-larp Workshop
During the game, the diegetic radio room also doubled as a Meta room, in which organizers played out meta scenes over the radio and generally "spooked" the players when they were alone.
Documentation
Photo Documentation
- Pictures from the second run, taken by Nino Hynninen.
- Pictures from before, during and after all three runs, taken by Jonas Aronsson.