Difference between revisions of "Playground Worlds"

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Section A: Journalism & Community
 
Section A: Journalism & Community
- Malik Hyltoft: The Role-Players’ School: Østerskov Efterskole
+
 
- Jussi Ahlroth: Leave the Cat in the Box: Some Remarks on the Possibilities of Role-Playing Game Criticism
+
Malik Hyltoft: The Role-Players’ School: Østerskov Efterskole
- Johanna Koljonen: The Dragon Was the Least of It: Dragonbane and Larp as Ephemera and Ruin
+
 
- Anna Westerling: Producing A Nice Evening
+
Jussi Ahlroth: Leave the Cat in the Box: Some Remarks on the Possibilities of Role-Playing Game Criticism
- Kåre Murmann Kjær: Design for Work Minimization
+
 
- Nathan Hook: The Children of Treasure Trap: History and Trends of British Live Action Role-Play
+
Johanna Koljonen: The Dragon Was the Least of It: Dragonbane and Larp as Ephemera and Ruin
 +
 
 +
Anna Westerling: Producing A Nice Evening
 +
 
 +
Kåre Murmann Kjær: Design for Work Minimization
 +
 
 +
Nathan Hook: The Children of Treasure Trap: History and Trends of British Live Action Role-Play
  
 
Section B: Art & Design
 
Section B: Art & Design
 +
 
Justin Parsler: Frail Realities: Design Process
 
Justin Parsler: Frail Realities: Design Process
 +
 
Andie Nordgren: High Resolution Larping: Enabling Subtlety at Totem and Beyond
 
Andie Nordgren: High Resolution Larping: Enabling Subtlety at Totem and Beyond
 +
 
Bjarke Pedersen & Lars Munck: Walking the White Road: A Trip into the Hobo Dream
 
Bjarke Pedersen & Lars Munck: Walking the White Road: A Trip into the Hobo Dream
 +
 
Katri Lassila: Adventurous Romanticism: Enabling a Strong Adventurous Element in Larp
 
Katri Lassila: Adventurous Romanticism: Enabling a Strong Adventurous Element in Larp
 +
 
Matthijs Holter: Exhuming Agabadan
 
Matthijs Holter: Exhuming Agabadan
 +
 
Tobias Wrigstad: The Nuts and Bolts of Jeepform
 
Tobias Wrigstad: The Nuts and Bolts of Jeepform
 +
 
Anders Hultman, Anna Westerling and Tobias Wrigstad: Behind the Façade of A Nice Evening with the Family
 
Anders Hultman, Anna Westerling and Tobias Wrigstad: Behind the Façade of A Nice Evening with the Family
 +
 
Jonas Trier-Knudsen: Stupid Stories:Using Narrativism in Designing Agerbørn
 
Jonas Trier-Knudsen: Stupid Stories:Using Narrativism in Designing Agerbørn
 +
 
Troels Barkholt-Spangsbo: Levelling the Playing Field and Designing Interaction
 
Troels Barkholt-Spangsbo: Levelling the Playing Field and Designing Interaction
 +
 
Juhana Pettersson: The Age of Indulgence
 
Juhana Pettersson: The Age of Indulgence
 +
 
John H. Kim: Parlor Larps: A Study in Design
 
John H. Kim: Parlor Larps: A Study in Design
  

Revision as of 19:01, 30 April 2012

Template:Book Playground Worlds: Creating and Evaluating Experiences of Role-Playing Games is the sixth annually published Knutebook. Published in conjunction with the Solmukohta 2008 conference, it was edited by Jaakko Stenros and Markus Montola. The book contains 25 articles and an introduction. The book was published by Ropecon. It is available as a free pdf on the web.

Contents

Markus Montola & Jaakko Stenros: Introduction

Section A: Journalism & Community

Malik Hyltoft: The Role-Players’ School: Østerskov Efterskole

Jussi Ahlroth: Leave the Cat in the Box: Some Remarks on the Possibilities of Role-Playing Game Criticism

Johanna Koljonen: The Dragon Was the Least of It: Dragonbane and Larp as Ephemera and Ruin

Anna Westerling: Producing A Nice Evening

Kåre Murmann Kjær: Design for Work Minimization

Nathan Hook: The Children of Treasure Trap: History and Trends of British Live Action Role-Play

Section B: Art & Design

Justin Parsler: Frail Realities: Design Process

Andie Nordgren: High Resolution Larping: Enabling Subtlety at Totem and Beyond

Bjarke Pedersen & Lars Munck: Walking the White Road: A Trip into the Hobo Dream

Katri Lassila: Adventurous Romanticism: Enabling a Strong Adventurous Element in Larp

Matthijs Holter: Exhuming Agabadan

Tobias Wrigstad: The Nuts and Bolts of Jeepform

Anders Hultman, Anna Westerling and Tobias Wrigstad: Behind the Façade of A Nice Evening with the Family

Jonas Trier-Knudsen: Stupid Stories:Using Narrativism in Designing Agerbørn

Troels Barkholt-Spangsbo: Levelling the Playing Field and Designing Interaction

Juhana Pettersson: The Age of Indulgence

John H. Kim: Parlor Larps: A Study in Design

Section C: Research & Theory Heidi Hopeametsä: 24 Hours in a Bomb Shelter: Player, Character and Immersion in Ground Zero Erling Rognli: We Are the Great Pretenders: Larp is Adult Pretend Play Andreas Lieberoth: Are You the Daddy? Comparing Fantasy Play in Children and Adults through Vivian Gussin Paley’s A Child’s Work J. Tuomas Harviainen: Kaprow’s Scions Emily Care Boss: Key Concepts in Forge Theory Marie Denward & Annika Waern: Broadcast Culture Meets Role-Playing Culture Gabriel Widing: We Lost Our World and Made New Ones: Live Role-Playing in Modern Times Lars Konzack & Ian Dall: Fantasy and Medievalism in Role-Playing Games

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