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12 [[Knutepunkt; A retrospective vizualisation]] by Lars Munck
 
A series of humorous drawings.
16 [[Developing a Character]] by Holger Jacobsson
 
A suggestion to drop writing long background stories and descriptions for roleplaying characters and focus on the personal qualities and experiences that the players would want to explore.
18 [[Pre-LARP Communication]] by Cathrine Movold
 
A short primer on the principles of communicating information to the players before a game and the exciting new opportunities of digital media.
21 [[Cultural Studies and Role-Playing]] by Frans Mäyrä
 
The lack of and trouble of doing academic studies of roleplaying, due to it’s manifold character and grassroots nature.
23 [[The LRP-phenomenon]] by Lars Ivar and Owesen Lein-Borge
 
Summary of an article. Ritual theory as applied to larp. The unique conditions of audience-less performance and the liminal spaces that allow for behavious unaccepted in normal life. The duality of actual experiences in a fictional setting.
26 [[Norwegian Vampire LARP]] by Torgrim Husvik
 
An example of a vampire larp campaign in Norway and how it differs from the original Mind’s Eye Theatre system from the US, illustrating some particularities of norwegian larp.
28 [[Factors of LARP]] by Morten Gade
 
Seven factors that players would want out of larp: Adrenaline, fun, intrigues, personality, education, media, art.
30 [[Historical Worlds]] by Henrik Summanen
 
Ideas and examples of possible cooperation between museums and larpers, the kinds of thing each can gain from the other.
33 [[Before Full Time]] by Ingrid Fahlgren
 
Two examples of larps that had to be stopped before time, due to developments that hurt the play of a large part of the participants.
35 [[LARP on the Net]] by Bo Kjellson
 
How larpers are using chatrooms to continue the life of their characters between play.
36 [[Experience History]] by Hilde Bryhn, Cathrine Movold and Margrete Raaum
 
Example of and advice for using a larp to teach history to primary school students.
40 [[Politically Consciousness-Expanding Roleplaying]] by Helge Hiram
 
Philosophical perspectives on larp as a post-modern media and it’s ability to change political viewpoints.
43 [[Why LARP Changed the Society Before 2010]] by Morten Gunnerud
 
A scifi-style look at how larp was supposed to save the world in just ten years.
47 [[Emotions and Authority]] by Ragnhild Hutchison
 
How a higher degree of women in the Oslo larp scene has brought emotional depth and a focus on relationship play into the hobby. As well as giving opportunities for women to take on roles of authority and the problems faced due to gendered socialization.
49 [[LARP = Sex?]] by Erlend Eidsem Hansen
 
A  look at how larp is like sex in many ways, ex. the use of body language and the intensity between two people.
51 [[Hidden Plays in Public Places]] by Jonas Nelson
 
A thorough dissection of the dangers and moral implications of pervasive larping, using numerous examples.
54 [[Building Dramatics]] by Susanne Gräslund
 
A text on creating better dramatic structures for games, focusing on the individual player perspective. Goes through three-level models of design, dramatic webs, fateplay and assorted narrative techniques.
58 [[Two-Faced Dogme-Auteur Truth]] by [[Johanna Koljonen]]
 
A comparison of the state of larp with contemporary media, specifically film and larp theory with political thinkers, to examine theorists who do not connect with reality of larp.
61 [[About the Feminist Movement]] by Staffan Ericsson
 
An ironic counterstatement.
62 [[Warning - Selfdestruction has Started]] by Thomas Davidsson
 
A warning that if we keep suppressing the dissenting voices, larp itself will die.
'''THE MANIFESTS'''
 
A series of statements on how larp ought to be and how to go about making it so.
66 Introduction
'''THE COUNTRIES'''
 
A look at the state of larp in various countries.
74 [[Larping in Sveden]] by [[Anna Westerling]]
78

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