Difference between revisions of "Interacting Arts"
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=== Publications === | === Publications === | ||
* Karnevalens tid, novel by [[Ulf Staflund]] including the mythos of a game | * Karnevalens tid, novel by [[Ulf Staflund]] including the mythos of a game | ||
− | * Deltagarkultur, 2008 | + | * [[Deltagarkultur]], 2008 |
− | * Playing Reality, anthology on Nordic larp 2010 | + | * [[Playing Reality]], anthology on Nordic larp 2010 |
== Games and performance == | == Games and performance == |
Revision as of 20:20, 29 April 2013
Interacting Arts is a Stockholm based group working with role-playing, larps, collective writing, art and performance.
Interacting Arts Magazine
- Interacting Arts, Autumn Edition, autumn 2001 (in english)
- Interacting Arts #2, 2004 (in swedish)
- Interacting Arts #3, 2004 (in swedish)
- Interacting Arts International Issue 2005 - PDF, 10.61M (in english)
- Interacting Arts #4, 2005 (in swedish)
- Interacting Arts International Issue 2006 - PDF, 11.9M (in english)
- Interacting Arts #5, Verklighetsspel, 2007 - PDF, 23. 2M (in swedish)
Publications
- Karnevalens tid, novel by Ulf Staflund including the mythos of a game
- Deltagarkultur, 2008
- Playing Reality, anthology on Nordic larp 2010
Games and performance
- Scen 3, reality game, Stockholm 2001-2004
- Force Majeure, larp, touring 2002
- Mellanpartiet, performance at the exhibition The Public Opinion, Kulturhuset in Stockholm 2002
- Akumu, cyberpunk larp, Stockholm 2003
- Force Majeure II: Zonen, adventure computer game published by Fabel, 2005
- The Veiled & Spider Market Research, performance, Taipei 2006
- Junitestet, reality game, Stockholm 2007
- Mikrostanien, childrens art exhibition, Haninge kulturhus 2008
- Mind Feed, performance/installation, Moderna Museet Stockholm 2008
- Maskspel, reality game, Stockholm 2007-2009