Difference between revisions of "Granland"

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{{Larp
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{{Infobox larp series
 
|image=Granland-reguljära-armé.jpg
 
|image=Granland-reguljära-armé.jpg
|country=Sweden
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|image_alt=Three Granland Regular Army soldiers standing in a snow covered forest.
|name=Granland (Campaign)
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|founding_location=Sweden
|english_name=Granland (Land of Pines)
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|name=Granland
|number_of_players_per_run=20-250
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|english_name=Granland
|homepage_url=http://granland.se
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|website={{URL|granland.se}}
|homepage_link_text=Granlands webpage
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|genre=Low-fantasy war-larp|style=Immersive narrativism with gamistic elements|first_larp=Granland (2008)}}
}}
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'''Granland''' (Swedish: ''Granland or literally "Land of Pines"'') or Granlandskampanjen (Swedish: ''The Granland Campaign'') - is an immersion-style Swedish soldier LARP campaign created in 2008 by Stockholm-based organizers Hampus Ahlbom and Felix Antman Debels as a spin-off from the game "Uvudden" organized in 2007 by Matilda Utbult. Though parts of the fiction was originally developed for Uvudden, the spin-off gained a much larger following and crowd, organizing at its peak 5-6 games a year. The campaign takes place in a fictional medieval world with the same attributes as the real world - placing Granland in the "low-fantasy" or "no-fantasy"-category depending on preference. Granland was one of Swedens most active larp-campaigns between 2008 and 2014, with about 3-4 games per year in average, but has since declined in activity after both main organizers decided to move on and work with other projects. The campaign has been described as highly ambitious and well organized with focus on realistic immersion, social realism, high-quality equipment, role-playing and character creation. The campaign also involves elements of war, which are used as a catalyst for creating and improving the mutual immersion. The main focus of the campaign is the cultural conflict between the progressive nationalist nation of Granland, and the traditional and deeply religious organisation known has Heliga Armén (Swedish: ''The Holy Army'').
  
'''Granland''' (Swedish: ''Granland or literally "Land of Pines"'') is a Swedish soldier larp campaign that's been ongoing since 2008. The games take place in a fictional medieval world with the same attributes as the real world - placing the Granland-fiction in the "Alternate Earth" category. Granland is one of Swedens most active larp-campaigns at the moment, with about 3-4 games per year in average. The campaign has been described as highly ambitious and well organized with focus on realistic immersion, social realism, role-playing and character creation. The campaign also involves elements of war, which are used as a catalyst for creating and improving the mutual immersion. The main focus of the campaign is the cultural conflict between the progressive nationalist nation of Granland, and the traditional and deeply religious organisation known has Heliga Armén (Swedish: ''The Holy Army'').  
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==Cultural expressions==
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[[File:sodra-riket7.jpg|left|thumb|Måslänningar, one of the cultures of the campaign. Photo: Björn Kalander]]
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Granland does not limit itself to only making larps, but also involves many types of cultural expressions with a base in the fictional world known as Ordavesvärlden (Swedish: ''The world of Ordaves''). Participants and organizers regularly create works of music, art and literature inspired by or taking place in the fictional world portrayed in the larps.  
  
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Several types of media have been professionally produced for the Granland Campaign, including but not limited to;
  
== Cultural expressions ==
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  * A book describing the fiction of the Granland Campaign, published by Ersatz  
[[File:filminspelning19.jpg|left|thumb|Auxilia in the Holy Army, Photo: GeddaFors Film]]
 
The campaign itself does not limit itself to games, but also involves many types of cultural expressions around the fictional world known as Ordavesvärlden (Swedish: ''The world of Ordaves''). Participants and organizers regularly create works of music, art and literature inspired by or taking place in the fictional world portrayed in the games. Several types of media have also been professionally produced for the Granlands-campaign, including but not limited to;
 
 
 
  * A book containing the campaigns fiction, published by Ersatz  
 
 
  * A strategy board game known as "Granlandsspelet" (Swedish: ''The Granland game'') by Olof Blomqvist
 
  * A strategy board game known as "Granlandsspelet" (Swedish: ''The Granland game'') by Olof Blomqvist
 
  * A short film produced by GeddaFors Film *http://vimeo.com/87213028
 
  * A short film produced by GeddaFors Film *http://vimeo.com/87213028
 
  * Several songs by Patriarkus *http://patriarkus.se/
 
  * Several songs by Patriarkus *http://patriarkus.se/
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* A small LARP-convention known as GranCon, being hosted June each year in Stockholm since 2010.
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==Participatory culture==
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Depending on the game, participants may create their own characters and plots within the fictional shell provided by the organizers of the game - or be given a pre-written character from the organizers. Almost all of the fiction is provided by the organizers for each game, the participants are instead free to choose between a finite amount of character-concepts. Most players will portray a squad of soldiers who are part of one of the two armies, often making their personal expression in regards to equipment and character background somewhat limited. However, the games often allows for many types of characters within the provided fiction and Granland has become known for having a good balance between a common fictional ground and personal expression through character creation.
  
== Participatory culture ==
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Granland has become famous for hosting games that places a lot of focus on getting players involved in the making of the game - and thus generally having players with much better understanding of the concept and feeling of the game than other Swedish larps. This was accomplished by having a very large amount of pregame activities, often involving weekly social meet-ups, parties, workshops for character-creation, practical workshops for creating equipment and a large convention being hosted each year since 2010 known as GranCon.
Characters and plots are mainly up to players to create, and organizers usually only provide thematic framework, setting and a list of character types they wish to see at the larp. This has led to a huge participatory culture in which players not only create well written groups and characters, but also contribute with poems, songs, special effects and a generousity in sharing equipment and knowledge.
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==The fiction==
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[[File:filminspelning25.jpg|left|thumb|Civilian being murdered by a soldier from the Holy Army. Photo: Torbjörn Walberg]]
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The Granland fiction is based on Medieval Europe and the Middle-East, but using large amounts of inspiration from different historical eras; primarily the 17th and 18th century and Ancient Rome. The world has the same attributes as the real world, thus excluding classical fantasy themes such as for example non-human races and magic.  
  
== The fiction ==
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The main plot in the campaign is the ongoing war between the Holy Army and Granland. A in many ways pointless war which began with a land-dispute over a border-territory between the two nations of Ala Rike (controlled by the Holy Army) and Granland. The war this far has resulted in the creation of the Holy Army and the rise of the Penitent belief (a fundamentalist sub-category of the religion Ordaves) as well as a Coup d'état in Granland by the liberal and capitalistic elite. These two extremist organisations are so devoted to hatred and fear of one another that peace will only come by the complete annihilation of one of them.
The larps take place in the world of Minea, with cultures reminding of the medieval Europe. Inspiration is also taken from the esthetics of steampunk, the World Wars I and II and the war in Vietnam.
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===Factions===
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The following factions are the ones most commonly portrayed in the fiction and at the larps. In addition to these, many sub-categories and minor factions exist.  
  
'''Cultures:''' [[File:Sodra-riket7.jpg|right|thumb|Civilians from Måsland, Photo: Björn Kallander]]
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*Granland: An authoritarian, militaristic and patriotic nation inspired by the early liberal ideas of 18th and 19th century Europe.
*Cordovien: A totalitarian fascist island nation with a fanatic dedication to save the world from capitalism.
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*Heliga Armén: A fundamentalist and theocratic army inspired by the medieval crusades and the Catholic Revival of the 16th century.
*Danna'Gil: A strange race (somewhat a mixture of steampunk elves and aliens), who fight on the Cordovian side, making high technology items and scientific experiments.
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*Måslänningarna: An oppressed people who are waging a guerrilla war with the hope of creating their own country.
*Jorgala: The oppressed country between Gillet and Cordovien, clinging on to their religion and conservative traditions.
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*Vita Vingarna: A deeply religious and land-less order inspired by the Crusader Knights and the Free-masons.
*Gillet: A capitalist organization (similar to the 14th century German dominated "Hansa"), consisting of different cultures who fight for their right to earn money and become rich.
 
*Skaegi: A people (similar to the Nordic "Vikings") the former lords of Jorgala, who were driven away by the Cordovians in the first act of the war and who now fight for Gillet.
 
  
There are also other minor cultures too small to mention here.
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==External links==
  
== External links ==
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*[http://www.granland.se Main webpage]
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*[http://vimeo.com/87213028 Granland - Ingen ära i krig. A short-film produced by GeddaFors film]
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*[https://www.facebook.com/groups/425399480825606/ Föreningen Granland - Discussion group on Facebook]
  
*http://www.krigshjarta.com
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[[Category:Larp series]]
*http://www.kh6.se
 
*[http://www.facebook.com/groups/krigshjartan/?ref=ts&fref=ts Krigshjärtan - Facebook group for campaign discussions]
 

Latest revision as of 04:27, 13 September 2019

Granland
Three Granland Regular Army soldiers standing in a snow covered forest.
English nameGranland
GenreLow-fantasy war-larp
StyleImmersive narrativism with gamistic elements
Founding locationSweden
First larpGranland (2008)
Websitegranland.se

Granland (Swedish: Granland or literally "Land of Pines") or Granlandskampanjen (Swedish: The Granland Campaign) - is an immersion-style Swedish soldier LARP campaign created in 2008 by Stockholm-based organizers Hampus Ahlbom and Felix Antman Debels as a spin-off from the game "Uvudden" organized in 2007 by Matilda Utbult. Though parts of the fiction was originally developed for Uvudden, the spin-off gained a much larger following and crowd, organizing at its peak 5-6 games a year. The campaign takes place in a fictional medieval world with the same attributes as the real world - placing Granland in the "low-fantasy" or "no-fantasy"-category depending on preference. Granland was one of Swedens most active larp-campaigns between 2008 and 2014, with about 3-4 games per year in average, but has since declined in activity after both main organizers decided to move on and work with other projects. The campaign has been described as highly ambitious and well organized with focus on realistic immersion, social realism, high-quality equipment, role-playing and character creation. The campaign also involves elements of war, which are used as a catalyst for creating and improving the mutual immersion. The main focus of the campaign is the cultural conflict between the progressive nationalist nation of Granland, and the traditional and deeply religious organisation known has Heliga Armén (Swedish: The Holy Army).

Cultural expressions

Måslänningar, one of the cultures of the campaign. Photo: Björn Kalander

Granland does not limit itself to only making larps, but also involves many types of cultural expressions with a base in the fictional world known as Ordavesvärlden (Swedish: The world of Ordaves). Participants and organizers regularly create works of music, art and literature inspired by or taking place in the fictional world portrayed in the larps.

Several types of media have been professionally produced for the Granland Campaign, including but not limited to;

* A book describing the fiction of the Granland Campaign, published by Ersatz 
* A strategy board game known as "Granlandsspelet" (Swedish: The Granland game) by Olof Blomqvist
* A short film produced by GeddaFors Film *http://vimeo.com/87213028
* Several songs by Patriarkus *http://patriarkus.se/
* A small LARP-convention known as GranCon, being hosted June each year in Stockholm since 2010.

Participatory culture

Depending on the game, participants may create their own characters and plots within the fictional shell provided by the organizers of the game - or be given a pre-written character from the organizers. Almost all of the fiction is provided by the organizers for each game, the participants are instead free to choose between a finite amount of character-concepts. Most players will portray a squad of soldiers who are part of one of the two armies, often making their personal expression in regards to equipment and character background somewhat limited. However, the games often allows for many types of characters within the provided fiction and Granland has become known for having a good balance between a common fictional ground and personal expression through character creation.

Granland has become famous for hosting games that places a lot of focus on getting players involved in the making of the game - and thus generally having players with much better understanding of the concept and feeling of the game than other Swedish larps. This was accomplished by having a very large amount of pregame activities, often involving weekly social meet-ups, parties, workshops for character-creation, practical workshops for creating equipment and a large convention being hosted each year since 2010 known as GranCon.

The fiction

Civilian being murdered by a soldier from the Holy Army. Photo: Torbjörn Walberg

The Granland fiction is based on Medieval Europe and the Middle-East, but using large amounts of inspiration from different historical eras; primarily the 17th and 18th century and Ancient Rome. The world has the same attributes as the real world, thus excluding classical fantasy themes such as for example non-human races and magic.

The main plot in the campaign is the ongoing war between the Holy Army and Granland. A in many ways pointless war which began with a land-dispute over a border-territory between the two nations of Ala Rike (controlled by the Holy Army) and Granland. The war this far has resulted in the creation of the Holy Army and the rise of the Penitent belief (a fundamentalist sub-category of the religion Ordaves) as well as a Coup d'état in Granland by the liberal and capitalistic elite. These two extremist organisations are so devoted to hatred and fear of one another that peace will only come by the complete annihilation of one of them.

Factions

The following factions are the ones most commonly portrayed in the fiction and at the larps. In addition to these, many sub-categories and minor factions exist.

  • Granland: An authoritarian, militaristic and patriotic nation inspired by the early liberal ideas of 18th and 19th century Europe.
  • Heliga Armén: A fundamentalist and theocratic army inspired by the medieval crusades and the Catholic Revival of the 16th century.
  • Måslänningarna: An oppressed people who are waging a guerrilla war with the hope of creating their own country.
  • Vita Vingarna: A deeply religious and land-less order inspired by the Crusader Knights and the Free-masons.

External links