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{{LarpInfobox larp run
|image=Utumno.png
|image_alt=Utumno written in a scraggly font|date={{start and end dates|2012-05-|5|11|2012|5|12}}|location=Botkyrka|country=, Sweden
|name=Utumno
|english_name=Utumno|number_of_runs=1|number_of_players_per_run=50|number_of_players_totalparticipants=50
|duration=24 hours
|homepage_urlwebsite=http://{{URL|utumno.se}}|homepage_link_textdesigners=Utumno website{{plainlist|full_credits=Designed by * [[Jonatan Gedda]], * [[Björn Axén]], * [[Johan Peck]] and * [[Johan Flodin]].}}|budgetparticipation_fee=unknown{{currency|40|EUR}}|participation_feetechniques=€40{{plainlist|* [[Blank-firing firearms]]* [[Boffer]]|game_mechanics=Several* [[Debriefing]]* [[Honor system]]* [[Safewords]]* [[Check-in]]* [[Slow take-off]]* [[Slow landing]]* [[Narrative voice-over]]}}
}}
==Setting and Themes==
Utumno was set in Tolkiens Middle-Earth, (or Mordor to be more specific) in the Third Age but many decades before the events of Lord of the Rings, and focused on exploring the chaotic nature of orcs in general and the systematic evil that is "the armymachine". Much of Utumno was about social status and the social- and power dynamic of orcs. Lessons from the larp are easily transcribed to our real world, like school bullying or penalism within hierarchical structures (like conscripts in the Russian army).
==Summary==
[[File:utumno folk.jpg|left|thumb|After the larp]]The backdrop was a boot camp of sorts in the wilderness of Mordor, where orcs from all over Mordor had been press-ganged into service and were now to be trained to become soldiers in Mordors army. The larp focused heavily on social interactions between groups and individuals, conflicts arising quickly and settled even quicker, and the overall process of "breaking down" the unruly orcs and reshaping them into a fighting unit. Much of the game was about being just a cog in some great, destructive machinery. The characters were all designed to in effect have no background or history, they were all essentially brought into the world as blank slates and set to one or another gruelling, menial task before finally being conscripted into the army. The focus for the characters was all about instincts, drives and almost zero ability to think ahead, plan or even a sense of long-term consequence.
Much work and research was put into the background material, going back to Tolkien himself and keeping everything true to the original vision. Much work had to be made to clear out the modern take on orcs, like the image you get from [[Wikipedia:The_Lord_of_the_Rings_(film_series)|the LOTR Lord of the Rings movies]]. In line with all this research [[Björn Axén]] also reinvented the "black tongue" used by many swedish Swedish orc larpers since the 1990s, putting in an enormous amount of work and linguistic knowledge to create a working language that stays as true as possible to the source material.
[[File:utumno_folkUtumno lila.jpg|leftright|thumb|After Utumno was featured in an ad campaign by one of the larpleading brands of coffee in Sweden.]]The game was played for 24 hours, starting in the evening, and was a rather high-paced and physically exhausting experience.
==Techniques==
* [[Blank-firing Firearmsfirearms]]
* [[Boffer]]
* [[Debriefing]]
* [[Honor Systemsystem]]* [[Participatory CultureSafewords]]* [[PreCheck-game Workshopin]]* [[SafewordsSlow take-off]] (* [[KuttSlow landing]],[[Brems]],* [[CheckNarrative voice-inover]])* [[Slow take-off]] & [[Slow LandingPlayer fatigue]]
==External links==
* http://utumno.se
* [http://utumno.se/filer/Utumno%20-%20Utskick%20II.pdf The Black Tongue]
[[Category:2012]]
[[Category:Larps]]
[[Category:Larp runs]]
[[Category:Larp runs in Sweden]]
[[Category:2012 larp runs]]
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