|Techniques||Pre-written characters, Skjebner (Fate), Blank-firing guns, Handouts|
|Location||Berghems medeltidsby, Skillingaryd|
|Participants||30 (15 per run, 2 runs)|
|Participation fee||€55-€95 (depending on income)|
|Designed by||Designed by Olle Nyman and Sebastian Utbult.|
Terra Incognita was a lovecraftian mythos horror larp set in the Swedish 1920s. The larp had 15 pre-written characters and was an invite-only larp. A first round of larpers received an invitation snail mail with a code to access the web page, and once you paid for your participation you could invite other players. The larp was set up in two runs, stretching Friday afternoon to Saturday morning, and Saturday afternoon to Sunday morning.
Setting and Themes
Horror and mystery in a Lovecraft Mythos setting, in 1920s Sweden.
An anthropologist from Uppsala University had gone missing near a remote village in Dalarna, Sweden, and a few months later an expedition was set up to travel there, find the missing anthropologist and investigate his findings. When they arrived the village was abandoned, and things quickly started becoming strange.
Food: Jonas Sunnegård Karlsson
Vegetarian food: Johan Hector
Props: Anna Sortti, Tobias Johansson
Paper props: Mattias Svendsen, Li Melus, Emma Joëlson
Technology: Jon Rundlöf, Fredrik Enmark
Rigging: Jonas Aronsson, Sofia Alonzo
NPC's: Daniel Krauklis, Michael Hemmingsson, Fredrik Ulvstig, Leo Kaiko Gustafsson
The production had 30 participants split in two larps during one weekend. The larp started at 15:00 in the after noon and ended at ca 08:00 in the morning the next day.
- Game 1 - April 12–13: 15 participants
- Game 2 - April 13–14: 15 participants
- Blank-firing Firearms
- Honor System
- Flying Start
- Slow Landing
- Pre-written characters
- Narrative Voice-Over
Some of the props for the game also had an attached envelope containing an MP3-player. On the MP3 player was a recorded "dream sequence" or "vision" related to the story or the prop itself, and the player could chose to take the MP3 player and listen to it when they saw fit. After the game ended players also received one of two newspaper articles as a handout, depending on overall performance of the expedition (one basically stating that the expedition survived, the other stating that the expedition was lost).
Petter Karlsson video documentation.
Kalle Lantz short video report from the larp (in Swedish).