Difference between revisions of "Safewords"

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== Variations ==
 
== Variations ==
 
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* [[Cut]]
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* [[Brake]]
 
* [[Kutt]]
 
* [[Kutt]]
 
* [[Brems]]
 
* [[Brems]]
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* [[Check-in]]
  
 
== Controversy ==
 
== Controversy ==
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Even though safewords have been a part of larp rule systems since the 90s people seem to have a high threshold to actually use them. This has lead to questioning of how effective they really are. This was one of the themes of [[Solmukohta 2012]] panel debate "The Great Player Safety Controversy Panel".  
 
Even though safewords have been a part of larp rule systems since the 90s people seem to have a high threshold to actually use them. This has lead to questioning of how effective they really are. This was one of the themes of [[Solmukohta 2012]] panel debate "The Great Player Safety Controversy Panel".  
  
[[Category:Techniques]]
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[[Category:Safety]]

Latest revision as of 21:11, 14 November 2013

The use of Safewords is a common feature in many larps to ensure player safety and prevent situations from getting out of hand. They are non-diegetic signals to make the other players act in a certain way according to which safeword is used.

Variations

Controversy

Even though safewords have been a part of larp rule systems since the 90s people seem to have a high threshold to actually use them. This has lead to questioning of how effective they really are. This was one of the themes of Solmukohta 2012 panel debate "The Great Player Safety Controversy Panel".