Difference between revisions of "Price of Inspiration"

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== Creation and presentations ==
 
== Creation and presentations ==
  
The larp was written by [[Nathan Hook]] and [[Nina Teerilahti]] under the group name [[Catharsis Productions]]. They presented it in Finland in March 2016.
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The larp was written by [[Nathan Hook]] and [[Nina Teerilahti]] under the group name [[Catharsis Productions]]. They presented it in English language in Finland in March 2016.
  
 
A rerun is intended for late in 2016 but has not yet been announced.
 
A rerun is intended for late in 2016 but has not yet been announced.

Revision as of 20:44, 19 March 2016

Price of Inspiration

Price of Inspiration is one of the newest Nordic larps, with a first run in March 2016

Price of Inspiration is a psychological game with horror and urban fantasy elements. It is not intended to be a horror larp, but support a wide range of emotional and introspective play. It draws on the work of such writers as Lovecraft and Gaiman.

The premise is a group of artists and hobbyist attending a creativity retreat for the weekend. Player characters are welcome but not required to provide the workshop content for the event.

Players are asked to 'be careful' when dicussing what happens in Price of Inspiration. The larp has low transparency and includes the potential for investigation play so is weakened by 'spoilers.'

Creation and presentations

The larp was written by Nathan Hook and Nina Teerilahti under the group name Catharsis Productions. They presented it in English language in Finland in March 2016.

A rerun is intended for late in 2016 but has not yet been announced.

While an entirely seperate larp with seperate characters, different themes and new techniques, it is imagined as being in the same wider world as the larp Pan.

Techniques

PoI is written as a simulationist larp. There is the possibility for investigation, but no need for characters to progress with this. Players are encouraged to play their characters in a realistic fashion. It explicitly has no pre-determined ending, and events are free to play out naturally.

A light meta-technique is used to play on occult elements. Certain in-game events can trigger players to be given meta-instructions via 'letters of note.'

The larp does not include harmful violence, but includes an abstraction for physical restraint.

Info

Players: 18 players, 2 organisers playing characters, 1 chef playing a character.

Length: approx 36 hours player time. Short pre-game and post-game workshops.

Player fee: 140 Euro for March 16 run.

Logistics: The larp is run as fully catered, in a holiday home location with modern facilities.

Website: https://priceofinspiration.wordpress.com/