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Section A: Journalism & Community
- Malik Hyltoft: The Role-Players’ School: Østerskov Efterskole - Jussi Ahlroth: Leave the Cat in the Box: Some Remarks on the Possibilities of Role-Playing Game Criticism - Johanna Koljonen: The Dragon Was the Least of It: Dragonbane and Larp as Ephemera and Ruin - Anna Westerling: Producing A Nice Evening - Kåre Murmann Kjær: Design for Work Minimization - Nathan Hook: The Children of Treasure Trap: History and Trends of British Live Action Role-Play
Section B: Art & Design
 
Justin Parsler: Frail Realities: Design Process
 
Andie Nordgren: High Resolution Larping: Enabling Subtlety at Totem and Beyond
 
Bjarke Pedersen & Lars Munck: Walking the White Road: A Trip into the Hobo Dream
 
Katri Lassila: Adventurous Romanticism: Enabling a Strong Adventurous Element in Larp
 
Matthijs Holter: Exhuming Agabadan
 
Tobias Wrigstad: The Nuts and Bolts of Jeepform
 
Anders Hultman, Anna Westerling and Tobias Wrigstad: Behind the Façade of A Nice Evening with the Family
 
Jonas Trier-Knudsen: Stupid Stories:Using Narrativism in Designing Agerbørn
 
Troels Barkholt-Spangsbo: Levelling the Playing Field and Designing Interaction
 
Juhana Pettersson: The Age of Indulgence
 
John H. Kim: Parlor Larps: A Study in Design
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