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Difference between revisions of "Pervasive"

(→‎Examples of pervasive games: Added to list link to Project Ascension)
 
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'''Pervasive''' is use to describe games that intertwine with the non-[[Diegesis|diegetic]] world, i.e take place out in the real world or among people unaware of the game.
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'''Pervasive''' is used to describe games that intertwine with the non-[[Diegesis|diegetic]] world, i.e. take place out in the real world or among people unaware of the game.
  
 
==Examples of pervasive games==
 
==Examples of pervasive games==
* Quite a few vampire/World of Darkness-larps has been played, early on, in the "public".
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* [[Agabadan]]
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*Quite a few vampire/World of Darkness-larps has been played, early on, in the "public".
* [[Agabadan 2]]
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*[[Agabadan]]
* [[MediaJazz]] (also known as [[Reclaim]]  
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*[[Agabadan 2]]
* [[Scen 3]]
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*[[MediaJazz]] (also known as [[Reclaim]]
* [[Prosopopeia]]
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*[[Scen 3]]
* [[Understockholm]]
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*[[Project Ascension]]
* [[Maskspel]]
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*[[Prosopopeia]]
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*[[Understockholm]]
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*[[Maskspel]]
  
 
==External links==
 
==External links==
  
 
[[Category:Concepts]]
 
[[Category:Concepts]]

Latest revision as of 06:45, 17 November 2022

Pervasive is used to describe games that intertwine with the non-diegetic world, i.e. take place out in the real world or among people unaware of the game.

Examples of pervasive games

External links