Difference between revisions of "Larp Design: Creating Role-play Experiences"

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m (Fixed capitalization of headlines.)
(→‎3.4 How to Design Mechanics and Rules: Corrected link to a personal profile of an author Kateřina Holendova)
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*The Notebook Mechanic by [[Bjarke Pedersen]]
 
*The Notebook Mechanic by [[Bjarke Pedersen]]
 
*Class Privilege and Conflict Escalation by [[Kaisa Kangas]]
 
*Class Privilege and Conflict Escalation by [[Kaisa Kangas]]
*Larping the Blues by [[Iva Vávrová]] & [[Kateřina Holendová]]
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*Larping the Blues by [[Iva Vávrová]] & [[Kateřina Morgain Holendová|Kateřina Holendová]]
 
*Metatechniques by [[Anna Westerling]] & [[Anders Hultman]]
 
*Metatechniques by [[Anna Westerling]] & [[Anders Hultman]]
 
*Portraying Sexual Content in Larp by [[Frida Lindegren]]
 
*Portraying Sexual Content in Larp by [[Frida Lindegren]]

Revision as of 12:46, 26 April 2019

Larp Design: Creating Role-play Experiences is a 2019 book about larp design. It was edited by Johanna Koljonen, Jaakko Stenros, Anne Serup Grove, Aina D. Skjønsfjell and Elin Nilsen.

Contents

Part I. The Foundations of Larp Design

Part 2. Designing What Happens Before Runtime

2.1 The Pre-larp Process
2.2 On Site Before the Runtime

Part 3. Designing the Runtime

3.1 How to Make Larps Where Stories Happen
3.2 How to Design a Playable Fiction
3.3 How to Design Playable Characters
3.4 How to Design Mechanics and Rules
3.5 How to Design a Playable Environment
3.6 How to Runtime Gamemaster

Part 4. After Runtime

Part 5. How to Export Nordic Larp

Other

  • Glossary
  • Author Biographies