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Katri Lassila is a Finnish photography and film artist working in Aalto University as a doctoral candidate. Lassila has been designing and organising larps since 1998. In 2011 she designed larp for the Finnish Science Centre Heureka (with Emilia Karppinen and Mikko Meriläinen) and in 2012 for the contemporary art festival Ihme-päivät (with Juhana Pettersson and Antti Kanner). She's the co-creator of the adventurous romanticist (also called adventure romantic) playing style together with Laura Kalli, and has introduced such concepts as the rule of the greater drama, and fisherman's wife character. Lassila has emphasized the importance of larp documentation and documented her games extensively in video and still photography from the early 2000's onwards.

Katri Lassila in her character welcoming the president of Finland Tarja Halonen to the City of the Future.

Early larps

Wanderer 3 1998 Kaksivirtain kartano I 1999 KK II 2000 KK III 2001 Helsingin Camarilla (narrator) 2002–2005

Adventure romantic larps

Imperiumin viholliset 2003 Norsunluukosketin 2003 Silmäpuoli merirosvo 2004 Amatsonien kuningatar 2006 Albión 2007 Korpinsydän 2008

Commissioned larps

Tulevaisuuden kaupunki (City of the Future, Science Centre Heureka) 2011 Muistojen arkisto (Archives of Memory, Ihme-päivät) 2012

Campaigns

Valve (9 events) 2011–2013

Ropecon organizer

2003 (head of larps) 2007–2010 (guest of honor team)

Larp related publications:

  • 2012 Valve – The Grand Adventure. With Antti Kanner. Playground

Worlds. Nordic Larp Around the World. 14–18. Juhana Pettersson (edit.). Helsinki: Pohjoismaisen roolipelaamisen seura.

  • 2010 Silmäpuoli merirosvo. Feminist Zombie Pirates, Ahoy. In Nordic Larp.

Jaakko Stenros ja Markus Montola (edit.). 184–191. Tukholma: Fëa Livia.

  • 2010 Campaign Director's A to Z. Playing Reality.
  • 2009 Fun For All. In Larp, the Universe and Everything. Matthjis Holter, Eirik

Fatland ja Even Tømte (edit.). 255–264. Norway: Knutepunkt Conference.

  • 2008 Adventurous Romanticism. In Playground Worlds – Creating and

Evaluating Experiences of Role-Playing Games. Jaakko Stenros ja Markus Montola (edit.). 110–116. Helsinki: Ropecon Ry.