Difference between revisions of "Emily Care Boss"

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Emily Care Boss is an acclaimed American game designer and theorist who created several romantic role-playing games including Breaking the Ice, Shooting the Moon and the jeepform-y Under my Skin. In 2007 (?) she coined the word "[[bleed]]" at [[Ropecon]]. An important member of the Forge forums, she summarized much of the site's game theory in her essay "Key Concepts in Forge Theory," from the 2008 Knutebook [[Playground Worlds]].
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{{Infobox person
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| name              = Emily Care Boss
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| nationality        = [[USA]]
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}}
  
== Articles on Roleplaying ==
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'''Emily Care Boss''' is an acclaimed American game designer and theorist who created several romantic role-playing games including Breaking the Ice, Shooting the Moon and the jeepform-y Under my Skin. In 2007 she coined the word "[[bleed]]" at [[Ropecon]]. An important member of the Forge forums, she summarized much of the site's game theory in her essay "Key Concepts in Forge Theory," from the 2008 Knutebook [[Playground Worlds]].
  
* ''Beyond the Game Master'' - article in [[States of Play: Nordic Larp Around the World]] in the [[Solmukohta]] [[2012]] [[Knutepunkt-books]], with [[Ivan Vaghi]] & [[Jason Morningstar]]
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==Articles on Roleplaying==
* "Key Concepts in Forge Theory" - article in [[Playground Worlds]], the [[Solmukohta]] [[2008]] [[Knutepunkt-books]]
 
  
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*''Beyond the Game Master'' - article in [[States of Play: Nordic Larp Around the World]] in the [[Solmukohta 2012]] [[Knutepunkt-books]], with [[Ivan Vaghi]] & [[Jason Morningstar]]
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*"Key Concepts in Forge Theory" - article in [[Playground Worlds]], the [[Solmukohta 2008]] [[Knutepunkt-books]]
  
[[Category:People|Boss, Emily Care]]
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[[Category:People]]
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[[Category:American people]]
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[[Category:Larp creators]]
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[[Category:Larp academics]]

Latest revision as of 15:45, 9 January 2019

Emily Care Boss
NationalityUSA

Emily Care Boss is an acclaimed American game designer and theorist who created several romantic role-playing games including Breaking the Ice, Shooting the Moon and the jeepform-y Under my Skin. In 2007 she coined the word "bleed" at Ropecon. An important member of the Forge forums, she summarized much of the site's game theory in her essay "Key Concepts in Forge Theory," from the 2008 Knutebook Playground Worlds.

Articles on Roleplaying