There are many ways to tell character stories. Nordic larp design often implies that characters are written by the larpwrights. That's not always the case.
In recent years, we — the Nordic/International progressive role-playing scene, both tabletop and larp[1]I’ve been in on the tabletop/freeform side of things for many years; on the larp side, I got going with a splash with Just a Little Lovin’…
Collaboration is in vogue. In Nordic circles and in blockbuster games, non-competitive play is ascendant. Matthew Webb argues for competetive play in larp.
Character sheets are an important part of a roleplaying game's "text", but how are they constructed, and how do they operate? Evan Torner investigates.
This article on larp pre-production is based on my experience as both a video game designer and larp designer. The concepts described are based on good practices in the video game industry, but are definitely applicable to larps and other…
When Ben Morrow and I decided to offer a College of Wizardry-like experience in North America in April 2015, we knew we had our work cut out for us. Not only did we need to form a larp production company,…
Just a Little Lovin' is commonly touted as one of the best Nordic larps ever designed by those who have played it. Originally written in 2011 by Tor Kjetil Edland and Hanne Grasmo, the larp explores the lives of people…
2013 and 2014 may be remembered as the conception of the Nordic blockbuster larp. Two ambitious larps – The Monitor Celestra in Sweden and College of Wizardry in Poland – succeeded in attracting an unprecedented level of international attention from…
Let me tell you about how you can game master yourself in a larp. In a tabletop role-playing game it’s easy for the actual game master to work on pacing and theme and mood and so on, because she sees…