Pervasive

Pervasive is used to describe games that intertwine with the non-diegetic world, i.e. take place out in the real world or among people unaware of the game.

Examples of pervasive games

 * Quite a few vampire/World of Darkness-larps has been played, early on, in the "public".
 * Agabadan
 * Agabadan 2
 * MediaJazz (also known as Reclaim
 * Scen 3
 * Prosopopeia
 * Understockholm
 * Maskspel