Role, Play, Art

Role, Play, Art was published in conjunction with the Knutpunkt 2006 conference.

Contents

 * A Short Comment On the Compatibility of Immersion and Narrativism, Martin Brodén
 * Games and Creativity Learning, Thomas Duus Henriksen
 * Interaction Codes—Understanding and Establishing Patterns in Player Improvisation, Eirik Fatland
 * The Theatre Connection, Kristine Flood
 * To Live Happily Ever After—Techniques for Ending a Larp, Ada Fredelius
 * The Character, the Player and Their Shared Body, Tova Gerge & Gabriel Widing
 * Testing Larp Theories and Methods–Results of Year Two, J. Tuomas Harviainen
 * With Role-Playing in Mind—A Cognitive Account of Decoupled Reality, Identity and Experience, Andreas Lieberoth
 * Prosopopeia—Playing on the Edge of Reality, Markus Montola & Staffan Jonsson
 * The Art of Experience, Juhana Pettersson
 * Persona, Ryan Rohde Hansen & Maya Krone
 * Play is Political, Johan Söderberg

Downloads

 * [[Media:2006-Role.Play.Art.pdf|Role, Play, Art]] (PDF)